Divinity: Original Sin 2 – How to Steal

For those too inept to figure out the rudementary concept that is stealing and not getting caught.

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Step #1: Distraction

All credit goes to GameAssassin1020!

Simply approach the npc you want to take from and talk to them. This prevents them from turning and seeing you steal. You can do this to 2 other npcs if there are several people walking around.

Divinity: Original Sin 2 - How to Steal

Step #2: The Theft

Have a second party memeber, the one who isn’t talking sneak outside of the victims npcs field of view. Then grab the item/s you wish to steal. In this example I take a bucket.

Divinity: Original Sin 2 - How to Steal

Step #3: The Swindling

The npcs are smart, so you have to be careful now. Take the item you stole and put it on the ground. Yes, just leave it there. Better yet, put it in a chest or crate, or shove it in some other npcs pocket. The point is, none of your party memebers should have it on them.

Divinity: Original Sin 2 - How to Steal

Step #4: The Questioning

Stop talking to the npc and let them walk a few feet away, realizing instantly that they have lost something oh so precious. Obviously the npc wont be too happy about you stealing their prized bucket and leaving it on the ground where they will never find it so prepare to have your goodies searched. Let them search you and blatently ignore the item on the ground or in their own belongings. If you split up your party, be careful they dont search you twice.

Divinity: Original Sin 2 - How to Steal

Step #5: Collect your Prize!

Now you will see that the item is no longer red and can be picked up and taken. It will also be marked stolen, a sign that you’re a dirty theif!

Divinity: Original Sin 2 - How to Steal

Volodymyr Azimoff
About Volodymyr Azimoff 13955 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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