Scouting for a Sawmill
Sawmills are arguably the easiest type of settlement to scout for. Timber is available almost everywhere in the human territory. Exploration skill 5 will allow you to make sure you are on a 100% saturated sawmill spot. Since wood is so widely available in the human lands, you should place it in a convenient area close to your mine, castle or settlement. This will allow you to easily feed your settlement timber for ships or feed your mine timber it needs to mine ore.
Operating a Sawmill
To operate your Sawmill you will need Phlogiston, Iron and Livre. For a Dragon Blood boosted extraction of timber at Extraction skill 3 you will need 12,443 Phlogiston, 6,400 Iron and 6 Livre.
Extracting timber at a 100% saturated location which is currently at 100% will yield 70,000 timber if dragon's blood is attached. I usually stop extracting when the timber percentage drops below 90% unless I really need the timber. I use Dragon's Blood in almost all of my production and extraction facilities so that they can produce more overnight or between the time i come back to them. Also Dragon's Blood will help you save gold when fast extracting and auto completing with gold as it costs 1 gold to auto complete with or without the dragons blood equipped. Dragon's Blood can be found in the marketplace of almost any settlement. It's origin is in the northern human town of Virgen and can be bought there for 100 silver each.
TIP: To quickly fill the production queue hold SHIFT and click the A for timber.
The woodworks shop is the production facility of a sawmill. This is where you can mass produce boards, plywood panels, charcoal, woodchips and wood tar. You will mainly be producing boards and plywood panels for ship production and for constructing other buildings. It helps to have at least one woodworks shop in your sawmill so that you can easily convert timber to boards and plywood panels with the finish this task immediately option. Again make sure that you are using Dragon's Blood in your woodworks shop!
Now that you have your woodworks shop setup, you've stocked it with phlogiston and iron and have filled the ques of the sawmill and woodworks shop with many thousands of timber, boards and plywood panels; you will want to defend this settlement! I recommend constructing a few anti aircraft platforms equipped with Improved Missile launchers and loaded with RU-1 or RSNU-1 homing missiles. These will fire upon any enemies who come within 6-9 miles of your sawmill or players who fire, accidentally or not, on your base.
Scouting for an Iron Mine
Mines are, in my opinion, the most difficult settlement to scout for. Not only do you need high exploration skill to find exactly how much ore is in an area but also the spots in the area you want to place your mine may already be taken. Exploration skill 7 and above is reccomended to find high percent Iron mine locations. If you do not have exploration skill above 6 you could still find a good spot. Consider persuading another player with high exploration skill to explore for you. Another way to find a great iron spot without the high level exploration skill is to luck drop onto a spot with high elevation. Areas with high elevation and Iron present will have high iron percentages. Mountains are your best bet. If you see another mine on a mountain, look for other spots around that same mountain and those locations at the same elevation will likely have the same percent iron. If you absolutely, positively must know exactly what percent minerals will be found at that location then drop a basic settlement there before you drop the mine. You will be able to tell exactly how much ore is there without having max exploration skill and without committing to dropping that mine that costs 650g. Simply drop the basic settlement and then use the explore skill within the basic settlement to make sure you have a resource rich site. If you do then, take everything out of the settlement, demolish it and drop that mine!
Scouting for a Coal Mine
Coal, or Phlogiston, is only available in high amounts in the orc lands to the east. This is similar to how timber is only available in high amounts in the human lands. The area around Citadel has high Phlogiston. Something most people wont tell you is that the orc lands have a plethora of high settlement area spots. The average settlement area for a settlement that is out in the open is around 160. 70 is the average size of your resource rich mine or sawmill site. Out in the orc lands, however, there are mammoth 286 settlement size areas on the plateaus of the orc lands. You can find these in the human lands also but they are not as abundant. These areas make great spots for castles and Coal Mines!
With Dragon's Blood equipped to your mine and extraction skill 3/3 extraction costs are 4,000 timber and 19 Livre.
There are five different resources that you can mine if they are available in your location: building stone, iron ore, phlogiston, sulpurit and miphlirite ore. At 100% iron, your first dragon blood boosted extraction will give you 70,000 iron ore. In case you didn't read the sawmill guide: I use Dragon's Blood in almost all of my production and extraction facilities so that they can produce more overnight or between the time i come back to them. Also dragon's blood will help you save gold when fast extracting and auto completing with gold as it costs 1 gold to auto complete with or without the dragons blood equipped. Dragon's Blood can be found in the marketplace of almost any settlement. It's origin is in the northern human town of Virgen and can be bought there for 100 silver each.
Production at a Mine
When you've stocked up your mine with timber and then extracted your ore you can start smelting it using phlogiston, and ayma (coal and oil). If you have a fully saturated Iron mine well fed with timber to extract ore, you will need tens of thousands of ayma and hundreds of thousands of phlogiston to keep the iron production going. You will be able to find ayma for sale in most settlement cities in the orc lands and human lands. Phlogiston you will also find for sale on the markets in settlements of both factions but it will likely be much cheaper in the orc lands where it comes from. Consider even constructing a mine dedicated to phlogiston!
TIP: To quickly fill the production que hold SHIFT + a, b, c, d or e. or SHIFT + click the resource you want to fill the queue with.
The production facility at a mine is also called a mine. You can fit 14 of these at a settlement with 70 area. Having all 14 spots filled with mines will enable you to mass produce iron, sheet iron, drill bits, miphrilite and miphril. Be sure to bring Dragon's Blood for each of these to boost production potential!
Written by: Kougar.
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