Guide to help players understand the Jason they’re playing against as they cannot see their strengths and weaknesses.
Other F13 Guides:
- How to Kill Jason.
- Jason’s Cabin Locations.
- How Jason’s Fear Detection Works.
- Counselor Perks.
- The Basics for Both Counselor and Jason.
Part #2 Jason
Strengths
- Can Run: This results in a slightly faster top-end speed
- Traps: Start the match equipped with more Traps
- Mprph: Increased Morph regeneration speed
Weaknesses
- Shift: Decreased Shift regeneration speed
- Defense: Lower HP and Block chance
- Water Speed: Water Speed
Part #3 Jason
Strengths
- Can Run: This results in a slightly faster top-end speed
- Weapon Strength: Weapon deals more damage
- Grip Strength: Counselors have a tougher time breaking free from Grabs
Weaknesses
- Stun Resistance: Duration and Chance to be stunned by a Counselor is higher
- Sense: Decreased Sense duration and range
- Stalk: Decreased Stalk duration
Part #6 Jason
Strengths
- Throwing Knives: Starts the match equipped with Throwing Knives
- Sense: Increased Sense duration and range
- Shift: Increased Shift regeneration speed
Weaknesses
- Defense: Lower HP and Block chance
- Can’t Run: This results in a slightly slower top-end speed
- Morph: Decreased Morph regeneration speed
Part #7 Jason
Strengths
- Sense: Increased Sense duration and range
- Water Speed: Faster movement underwater
- Grip Strength: Counselors have a tougher time breaking free from Grabs
Weaknesses
- Can’t Run: This results in a slightly slower top-end speed
- Traps: Start the match equipped with less Traps
- Shift: Decreased shift regeneration speed
Part #8 Jason
Strengths
- Water Speed: Faster movement underwater
- Destruction: Increased speed while breaking down doors and walls
- Stalk: Increased Stalk duration
Weaknesses
- Sense: Decreased Sense duration and range
- Can’t Run: This results in a slightly slower top-end speed
- Grip Strength: Counselors have an easier time breaking free from Grabs
Part #9 Jason
Strengths
- Shift: Increased Shift regeneration speed
- Stun Resistance: Duration and Chance to be stunned by a Counselor is lower
- Stalk: Increased Stalk duration
Weaknesses
- Can’t Run: This results in a slightly slower top-end speed
- Less Hit Points: Less overall Hit Points
- Traps: Start the match equipped with less Traps
Savini Jason
Strengths
- Shift: Increased Shift regeneration speed
- Weapon Strength: Weapon deals more damage
- Destruction: Increased speed while breaking down doors and walls
Weaknesses
- Water Speed: Slower movement underwater
- Can’t Run: This results in a slightly slower top-end speed
- Grip Strength: Counselors have an easier time breaking free from Grabs
Written by Hopper.
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