Total War: Rome Remastered – Extract Music Guide (Step-by-Step)

How to extract music guide.

Guide to Extract Music

All credit goes to The Frankster!

Step 1: Download IDX Extractor Tool

For the music extract to work, you must have the IDX extractor tool which will extract the music.

  • The download can be found here.

Step 2: Create Necessary Folders

  • Create a folder called whatever you want.
  • Create a folder inside that folder called data.
  • Create a folder inside data called sounds.

Sounds folder is where you will copy and paste the music.idx.feral and music.dat.feral files.

Step 3: Find Music Files

Navigate to Total War ROME REMASTEREDContentsResourcesDatadatasounds you are looking for 2 files: music.idx.feral and music.dat.feral.

Step 4: Copy Music Files to Your Folder and Rename

Copy music.idx.feral and music.dat.feral. Paste them into your new created sounds folder.

Step 5: Rename the Music Files

Rename music.idx.feral and music.dat.feral music files so the .feral extension is removed. The names should be music.idx and music.dat

Step 6: Paste SoundExtractor Folder

Paste the SoundExtractor folder you downloaded into the folder you created that contains the “data” folder.

Step 7: Execute .bat

Execute unpack_all_sounds.bat.

A black window will open up prompting you to extract the music. The music will begin the extracting process.

Final Remarks

If you did everything correctly, the music files should be extracted. It will have also created a backup folder of the original .idx and .dat files. All the files are .opus, I recommend using foobar2000 to play/convert them.

This is only a very basic guide using an old extractor used for the older games.

Volodymyr Azimoff
About Volodymyr Azimoff 13955 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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