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Kingdoms of Amalur: Reckoning - Tips and Tricks for Getting Started

Updated: May 1, 2021    


Before you Play the Kingdoms of Amalur: Reckoning game, you will definitely want to know these simple but useful tips and tricks. If you have any tips feel free to share with us!

Things to Know Before Playing



  • You can respec pretty much at will once you get a little bit into the game, so don't worry about screwing up your build.
  • If you want any combat difficulty at all, play on hard.
  • Blacksmithing plus sagecrafting will break the game pretty easily, but will put you in generic looking super-armor. A lot of folks recommend avoiding these skills because of those two things (breaking the game, removes the "oh man look at how great this unique sword/whatever looks that I just looted" factor).
  • The faction side quests are generally better than the other side quests.
  • The end of tree magic spells are pretty ridiculous (meteor & tempest), especially if you have plus to elemental damage gear.
  • Certain trainers can only train your skills at certain levels (I think you either need to have a skill of 0-3 for basic trainers, and 4-7 for advanced), and only once. If you find a trainer you can't use, keep a note of it and the next time you respec, make visiting them a priority before you redistribute your skills
  • There are books that raise a skill by one. There are some classes that start with +2 in a skill. Because of this, it is possible that you can start with +2, read a book, use a basic trainer, and then not be able to use the second basic trainer (every skill gets two basic trainers and one advanced). So if you find a book that gives you +1 in the skill that you start with 2 points in, don't read it until you use both trainers.
  • Almost all builds are viable, really. Make sure you level up the mastery skill for a weapon you have an interest in, and the corresponding ability tree for that weapon to get some powerful attacks, and then everything else is up to you. I started with a finesse-only build, for example, but then rebound my fate (or whatever the game calls it), and went with a might/finesse combo instead (bows are awesome).
  • If you decide to put points in the Might tree, do not invest in Adrenaline Surge. Instead of healing you for 20% health when you drop below 25% like it says in the description, it is bugged and will damage you for 20% instead.