Some simple tips for this unussual map.
Tips to Flooded Valley Map
Opening the Gates!
As someone had pointed out, there are a lot of Youtube video on how to open the gate...
But none of them actually describe what to do. It took me over a hundred tries to figure out what you really need to do, and here it is:
I think the trick actually modeled after the idea of the two button on a nuclear sub that is intended to require two people to activate... it works like this:
There is a panel on the top and second one on the bottom (screenwise, not world-wise) of the Dam.
The big problem is, that the two panels close pretty quickly, and are hard to open, and if you acidently click either button (turning it green) too early, or take too long to do the process, you have to start over!
Personally, I've only been able to do it once the screen is pretty full and the game is lagging. I think that gives you more time. But I'm pretty bad at move-mouse-and-click quickly, so it might be pretty easy for other people if you follow these instructions.
Since I think I'm the first person I know of to describe the process (rather than just post a video of when it managed to work), I'd appreciate credit if you repost this "how to do it." Thanks.
Shooting from Below
Although land monkeys can't normally stand on the water or reach it, there are some exceptions.
My favorite is Adora. If you place her just about a 1/20th of the way down the damn, and right next to it, she can see the top and shoot there. It's my favorite way of playing it, and it's an easy to win build on Easy or Moderate (and I've done it easily on Impoppable too, but that was "cheating" because I used Double-Cash Mode).
The Wizard Money can shoot up too. He needs to be at least 1xx to see up there, but if he's not in a great spot, 4xx widens his range a lot so he has a lot more flexability.
Also, Snipers can stand on the little hill-tops on the Valley before it's flooded and shoot in. As ussual, the red-area shows what can't be seen.
Obviously Helicopter and Plans work too, but not I'm post off-topic for this section, because they're not "Land Monkeys".
Walking on Water
Regardless of whether or not you open the damn, you can use Ice Moneys to free to water, which is great, because "frozen" water will accept eitherboats (Pirate, Sub or Admiral) or land tower.
Directions are below, but here's one of my screenshots
Of course you need to get the Ice Monkey up there first, and the Ice Monkey has to be (I think) a 03x or higher, ussually a 032, although the 042 and 052 give much bigger areas.
Then, more ice monkeys and stand on the frozen water and spread out.
But how do you get the first one up there?
There may be some trick to get helicopters to do it, but I'm not sure it will work here, or how.
Note: Once you have two Ice Monkeys keeping each other afloat, you can sell the one that originally put them there...
In other words, if you put an Ice Monkey on the 5xx Carriers' special shelf, you can put a 2nd IM (Ice Monkey) on it's frozen water, than a 3rd on the 2nds ice, and a 4th a bit farther away on the 3rd's ice.
Cool thing is, at that point, you can sell the 1st and 2nd and the 3rd and 4th will still keep each other afloat.
What happens if you sell and Ice Monkey and nothing else is there to keep it's land-Monkeys afloat? Automatic Sell-off.
Note: Pat Futsy and some other unexpected things can stand on water too. I forget to try to the screenshot shown, but vaguely remember it's similar.
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