Dishonored: Death of the Outsider – Where to Find Every Coin

Where to find every coin in Dishonored: Death of the Outsider. For all you completionists out there.

Other Dishonored: Death of the Outsider Guides:

Mission #1 – One Last Fight

All credit goes to Horsepower!

Contracts:

  • Completing ‘Burn the White Hound’ yields 450 coins.
  • Completing ‘Industrial Espionage’ yields 450 coins.
  • For a total of 900, leaving the level with 1150 Coins, of 2050 total.


Albarca Station:

  • After breaking through the planks, on the left side of the station is Copper Wire. +10 (10/2050) 
  • Past the guard, inside the sawmill hut is another Copper Wire, next to a grindstone. +10 (20/2050) 

Streets:

  • The Civilian leaning on the railings over the carriage yard carries a pouch of 10. +10 (30/2050) 
  • The Eyeless witch that hangs out next to the stove carries a pouch of 30. +30 (60/2050) 
  • In the Hounds’ area in the railyard there are two coins on a trunk. +2 (62/2050) 
  • On a balcony on the north side of the street, there is a Coin of 5. +5 (67/2050) 

Bookmaker’s Apartment:

  • The safe (code 451) contains an Umberwood Cigarette case, a Blood Amber Snuff Box, Silver Dust, a Heavy Pouch and Pouch, a Silver Cameo, 3 Coins of 5, 3 Coins of 2, and 4 Coins. +395 (462/2050) 
  • On a counter, next to a large pan, there is a Heavy Pouch, 2 Coins of 2 and 1 Coin. +35 (497/2050) 
  • On the table with the bonecharm there are some Pied Avocet Feathers. +10 (507/2050) 
  • In the bathroom, on the shower floor there are some Bathing Salts. +15 (522/2050) 

The Albarca Baths:

  • The Podium on the left just after entering has some Copper Wire. +10 (532/2050) 
  • The Eyeless sitting on the bench has a Pouch of 10. +10 (542/2050) 
  • Down the stairs into the boxing area, there is a chart, Konos Star Tables. +50 (592/2050) 
  • On a bench next to the Eyeless witch practicing next to the punching bag, there is a pouch of Silver Dust. +20 (612/2050) 
  • On a bathhouse bench along the left side there is a Heavy Pouch. +30 (642/2050) 
  • The Bookmaker is carrying a pouch of 30. +30 (672/2050) 
  • The workbench next to the bar has a Copper Wire. +10 (682/2050) 
  • Under the bar, there are 1 Coin of 5, 2 Coins of 2, and 2 Coins. +11 (693/2050) 
  • In the bets storage area, there are 2 Coins of 2 and 2 Coins next to a bonecharm. +6 (699/2050) 
  • In the cash register, there are 1 Coin of 5, 2 Coins of 2, and 2 coins. +11 (710/2050) 

Locker Room:

  • One of the lockers on the right has a Pouch. +20 (730/2050) 
  • One of the lockers towards the back has some Bathing Salts. +15 (745/2050) 
  • In the shower area, there are some Bathing Salts sitting on the floor. +15 (760/2050) 

Upper Level:

  • In the maintenance area accessible through the roof of the locker room, next to a bonecharm there is Copper Wire. +10 (770/2050) 
  • A painting, “The Outsider in Conditional Dreams” hangs next to the scoreboard above the boxing ring. +200 (970/2050) 
  • An Eyeless witch carries a Pouch of 30, she patrols around the furnace room. +30 (1000/2050) 
  • On a workbench in the furnace room there is a Copper Wire. +10 (1010/2050) 
  • The poker table in the room with Jeanette Lee and the Hounds has 2 Coins of 5 and 2 Coins. +12 (1022/2050) 
  • In that same room, in the area with the sinks, there are some Bathing Salts, Silver Dust, and an Ivory Scrimshaw. +65 (1087/2050) 
  • Down the stairs to the locker room, on and in a counter are 1 Coin of 5, 1 Coin of 2 and 4 Coins. +11 (1098/2050) 
  • In the Bonecharm Workshop, on the left in a cubby is Processed Whale Oil. +10 (1108/2050) 
  • In the Eyeless’ private bar, on the poker table, there are 1 Coin of 5, 2 Coins of 2 and 1 Coin. +10 (1118/2050) 
  • Inside the drawer next to the bar, there are 2 Coins of 5, 1 Coin of 2, and 2 Coins. +14 (1132/2050) 
  • ‭In the cash register of the bar, there are 1 Coin of 5, 2 Coins of 2, and 2 Coins. +11 (1143/2050) 
  • On the bar itself, next to 2 glasses, are 1 Coin of 5 and 1 Coin of 2. +7 (1150/2050) 
  • Contract: White Hound. +450 (1600/2050) 
  • Contract: Espionage. +450 (2050/2050) 

Mission #2 – Follow the Ink

Contracts:

  • Kidnap the Bartender yields 550 Coins.
  • Death to the Mime yields 300 Coins.
  • Workplace Harassment yields 400 Coins.
  • The Missing Brother yields 550 Coins.

For a total of 1800 coins provided through contracts; this leaves the level with 2900 Coins, out of 4700.

Note: during the Workplace Harassment Contract, the Eyeless who leaves from the bank will magically produce a Heavy Pouch of 30 Coins and place it on the bench.
She must have her conversation for it to appear, you cannot pickpocket it. So, I’ll count these 30 as part of the contract.

The Red Camellia Beauty Parlor:

  • In the display case left of the entrance, there are 2 Bathing Salts. +30 (30/4700) 
  • In the display case right of the entrance, there is a Pearl Fan on a dresser. +40 (70/4700) 
  • On the left after entering, on a dresser is a Pearl Fan. +40 (110/4700) 
  • The sink in the center of the parlor has Bathing Salts. +15 (125/4700) 
  • Under the sink on the right side are Bathing Salts. +15 (140/4700) 
  • Past the tattoo chair, on the desk, is a Coin of 5. +5 (145/4700) 
  • In the cabinet are 2 Pied Avocet Feathers. +20 (165/4700) 
  • In the hall leading to the back patio, there is Processed Whale Oil in a box and Copper Wire on a shelf. +20 (185/4700) 
  • In the hall outside the latched door there is some Withered Ryegrass. +20 (205/4700) 
  • In that same hall, on the floor next to the flower pot is 1 Coin of 2. +2 (207/4700) 

Dentist’s Building:

  • Inside the dentist’s office, 3rd floor, behind a grate, there is a chart, Rocklines. +50 (257/4700) 
  • Inside the cabinet in that same room are some Angelfish Scales. +10 (267/4700) 
  • On the desk there are 1 Coin of 2 and 1 Coin. +3 (270/4700) 
  • In the operating area, on the desk are 1 Coin of 2 and 1 Coin. +3 (273/4700) 
  • Above a sink in the same area are some Bathing Salts. +15 (288/4700) 
  • Outside on the terrace, on a workbench there is Copper Wire. +10 (298/4700) 

Eolina Rey’s Building

  • On the ground floor in a cubby next to the stairs is Copper Wire. +10 (308/4700) 
  • In her apartment, in the kitchen next to some bottles, is Processed Whale Oil. +10 (318/4700) 
  • On a sofa’s end table near the oil are some Angelfish Scales. +10 (328/4700) 
  • On the coffee table in front of the sofa is a Blood Amber Cameo. +100 (428/4700) 
  • On top of her desk are a Light Pouch, Pied Avocet Feathers, and 2 Coins. +22 (450/4700) 

Streets:

  • The elite guard standing in the checkpoint before Shan Yun’s house carries a Pouch of 10. +10 (460/4700) 
  • On some shelves in the checkpoint are Copper Wire and 2 Coins. +12 (472/4700) 
  • The apartment above that checkpoint has a 1 Lucky Sphalerite, 1 Processed Whale Oil, and some Angelfish Scales. +35 (507/4700) 
  • Just outside that apartment towards the carriage, in a box there is Copper Wire. +10 (517/4700) 
  • A guard close to the next checkpoint after is carrying a Pouch of 10. +10 (527/4700) 
  • The apartment above that checkpoint has Processed Whale Oil. +10 (537/4700) 
  • The collection plate in front of the Cyrian Mime has 1 Coin of 5 and 3 Coins. +8 (545/4700) 
  • An apartment above Brozenar’s Taxidermy has a Light Pouch on a desk. +10 (555/4700) 
  • The same apartment has Pied Avocet Feathers on the floor near the bookshelf. +10 (565/4700) 

Brozenar’s Taxidermy:

  • Inside the cash register are 1 Coin of 5, 1 Coin of 2, and 1 Coin. +8 (573/4700) 
  • Inside a cabinet there are a Lucky Sphalerite and Copper Wire. +25 (598/4700) 
  • On the workbench in the back there are 1 Dried Bloodfly Husk and Copper Wire. +15 (613/4700) 
  • In the bird’s mouth in this room is 1 Coin of 5. +5 (618/4700) 
  • In the basement (key on Brozenar), next to the workbench and furnace, in a crate there is Blood Amber, and Copper Wire in the countertop cabinet. +35 (653/4700) 
  • Burning the two infested corpses in the furnace yields 2 Blood Amber. +50 (703/4700) 
  • In the storage room, there are 5 Blood Amber. +125 (828/4700) 
  • Next to those, there is a shelf with 2 Copper Wire. +20 (848/4700) 

Canal Area:

  • Deep in the 2nd area of the canal, there is a hidden area accessible by Crank-Wheel that has a chart, Pandyssian Crosswinds, Tyvian Ore, Angelfish Scales and 1 Coin of 5. +85 (933/4700) 
  • A civilian that roams the streets near here has a Pouch of 30 on her. +30 (963/4700) 
  • Inside the shack where you complete the Missing Brother contract, there is a 1 Coin on the mattress. +1 (964/4700) 
  • High above the canal, next to the balcony of the Red Camellia, there is a single coin on a table. +1 (965/4700) 

Crashed Carriage Street:

  • The guard observing the crashed carriage is carrying a Pouch of 10. +10 (975/4700) 
  • Inside the crashed carriage on the floor is a Coin of 2. +2 (977/4700) 
  • On a workbench just outside the Black Market Shop is Copper Wire. +10 (987/4700) 
  • In between the street and the canal on a rooftop where there’s a corrupted bonecharm, a Copper Wire sits on some boxes. +10 (997/4700) 
  • Directly opposite this rooftop there is a terrace with another bonecharm, next to it is 1 Coin and a Pearl Fan. +41 (1038/4700) 
  • The apartment over the wall between the carriage street and the pharmacy plaza has Processed Whale Oil and a chart, Pandyssian Crater Bay, are in some cabinets. +60 (1098/4700) 

Black Market Shop:

  • In front of the shop’s inner door there is Copper Wire. +10 (1108/4700) 
  • Inside the shop, code 398, there are 2 Processed Whale Oil, 1 Copper Wire, 1 Pied Avocet Feathers, 1 Coin of 2, and 1 Coin. +43 (1151/4700) 

Cienfuegos’ Building:

  • In the ransacked lab, there are Bathing Salts above the sink left of the door. +15 (1166/4700) 
  • On the desk there are 1 Coin of 5 and 1 Coin of 2. +7 (1173/4700) 
  • On some shelves there is Copper Wire. +10 (1183/4700) 
  • In the apartment on the same floor, in a trunk there are Bathing Salts and 1 Coin of 2. +17 (1200/4700) 

Colibron Plaza:

  • In the hut behind the stage, there are Processed Whale Oil and 2 Coins. +12 (1212/4700) 
  • In the trapdoor room, on a long crate there is Copper Wire. +10 (1222/4700) 

Ivan Jacobi’s Office:

  • On the ground floor under the stairs, there are 1 Processed Whale Oil and Pied Avocet Feathers. +20 (1242/4700) 
  • On Jacobi’s desk, there are 1 Ivory Scrimshaw, 1 Pied Avocet Feathers, 1 Coin of 2, and 2 Coins. +44 (1286/4700) 


Pharmacy Plaza:

  • The apartment above the seized pharmacy has a painting, “The Summit Illuminated”. +200 (1486/4700) 
  • In the tall cabinet below the bonecharm is a Processed Whale Oil. +10 (1496/4700) 
  • On the table with the figs are 1 Coin of 2 and 1 Coin. +3 (1499/4700) 
  • In the plaza, one of the guards playing dice carries a Pouch of 10. +10 (1509/4700) 
  • On the shelves near the worker next to the dice-playing guards, there are 1 Coin of 5 and 1 Coin of 2. +7 (1516/4700) 

Bank Square:

  • In the long guard booth, there are 2 Coins behind the newspaper. +2 (1518/4700) 
  • In the fountain, there are 1 Coin of 5, and 8 Coins. +13 (1531/4700) 
  • Inside the journalist, Cristofer Jeorge’s, building, in the silvergraph developing lab there is Copper Wire. +10 (1541/4700) 
  • Inside the safe (code randomized, must slander Jacobi to get it) there are 1 Silver Ingot, 1 Light Pouch, 1 Coin of 2, and 1 Coin. +88 (1629/4700) 
  • One of the guards playing dice in the back courtyard carries a Pouch of 10. +10 (1639/4700) 

The Spector Club:

  • On the top floor, where the two Eyeless witches are playing cards, there are 2 Coins of 5, 1 Coin of 2, and 1 Coin on tables. +13 (1652/4700) 
  • Behind the grate in that room(unlocked with the key from the safe near the entry to the club), there is a Silver Deck Prism and a Silver War Medal. +200 (1852/4700) 
  • In a chair near the Sanguine Infusion area, there is an Umberwood Snuff Box. +150 (2002/4700) 
  • Just outside the donor room, there is a desk with Pied Avocet Feathers and 2 Coins. +12 (2014/4700) 
  • In the infusion donor room, there are some Bathing Salts above the trough sink. +15 (2029/4700) 
  • On a shelf above a counter, there are Processed Whale Oil and Copper Wire. +20 (2049/4700) 
  • On the floor to the left of that is a Copper Wire. +10 (2059/4700) 

Shan Yun’s House:

First Floor:

  • On the left fork of the atrium in a table there are 2 Coins of 2. +4 (2063/4700) 
  • In the dining room, on the table there is a Light Pouch. +10 (2073/4700) 
  • On a cabinet in the dining room are 1 Coin of 2 and 1 Coin. +3 (2076/4700) 
  • On the right side of the atrium on a table next to a fig there is a Coin of 2. +2 (2078/4700) 
  • In the sitting room on the right side, in the drink cupboard is a Copper Wire. +10 (2088/4700) 
  • On the coffee table near the seated guard, there is 1 Coin of 2. +2 (2090/4700) 
  • In the same area, a table towards kitchens has 1 Coin of 5 and 1 Coin of 2. +7 (2097/4700) 
  • In the main hall next to the stairs, on a trunk there are 2 Coins of 2. +4 (2101/4700) 
  • In the kitchens, past the furnace on a table are 1 Coin of 2 and 1 Coin. +3 (2104/4700) 
  • On the lone food prep table there are 2 Coins of 2. +4 (2108/4700) 

Second Floor:

  • On the table near the main staircase there are 2 Coins of 2. +4 (2112/4700) 
  • In the restrooms under the sinks, there are Bathing Salts and 1 Coin of 2. +17 (2129/4700) 
  • Near the restrooms in a table there are 1 Coin of 2 and 1 Coin. +3 (2132/4700) 
  • In the concert room, there are 1 Coin of 2 and 1 Coin on a table with some bottles. +3 (2135/4700) 
  • In a cabinet in the same room there are 2 Coins of 2. +4 (2139/4700) 
  • On a chair there as well there is a Light Pouch next to a note. +10 (2149/4700) 
  • In the Dumbwaiter Room there are 1 Coin of 2 and 1 Coin on the workbench with the bonecharm. +3 (2152/4700) 
  • Under the stairs to the Spector Club door, there is a table with some Copper Wire. +10 (2162/4700) 

Third Floor:

  • In the servants’ quarters on the left side, there are 2 Coins of 2 and a Copper Wire. +14 (2176/4700) 
  • In a locker in that room there is 1 Coin of 2. +2 (2178/4700) 
  • On the right side, next to the dumbwaiter is a Light Pouch. +10 (2188/4700) 
  • In the storage room, there is a painting, “Impression of the Void No3”. +200 (2388/4700) 
  • On a table in that room there are 1 Coin of 2 and 1 Coin. +3 (2391/4700) 

Shan Yun’s Office and Bedroom

  • On a smaller desk, there are 4 Coins of 5 and 1 Coin. +21 (2412/4700) 
  • Next to that desk on a bench is a Light Pouch. +10 (2422/4700) 
  • In the large desk with the Audiograph, there is 1 Coin of 2 and 1 Coin. +3 (2425/4700) 
  • In his restroom, there are Bathing Salts on the sink and a Coin of 2 inside it. +17 (2442/4700) 
  • Inside his safe, there is a Gold Ingot. +150 (2592/4700) 
  • In his bedroom, on a table next to a chair are 1 Coin of 2 and 1 Coin. +3 (2595/4700) 
  • Above that table, there is a painting, “Impression of the Void No2”. +200 (2795/4700) 
  • On Shan’s desk, there are 1 Tyvian Ore, 1 Coin of 5, and 1 Coin of 2. +27 (2822/4700) 
  • Under the sink in the bath area, there is a Light Pouch. +10 (2832/4700) 
  • On a shelf above the bathtub are some Bathing Salts. +15 (2847/4700) 
  • On and in a cabinet there are 1 Processed Whale Oil, 1 Coin of 2 and 1 Coin. +13 (2860/4700) 
  • Contract: Kidnap Bartender. +550 (3410/4700) 
  • Contract: Death to the Mime. +300 (3710/4700) 
  • Contract: Workplace Harassment. +430 (4140/4700) 
  • Contract: The Missing Brother. +550 (4690/4700) 

Mission #3 – The Bank Job

Contracts

  • Rags to Riches to Rags yields 500 Coins
  • Quiet as a Mouse yields 900 Coins
  • The Art Connoisseur Yields 150 Coins
  • Pickpocket’s Delight Yields 250 Coins
  • Contracts are worth 1800, leaving the level with 4866 out of 6666.

The Red Camellia Beauty Parlor:

  • Inside the podium near the entrance are 1 Coin of 5 and 1 Coin. +6 (6/6666)
  • On a chair, there is a Silver Dust. +10 (16/6666)
  • [Testing Needed]1 Copper Wire in the Tattoo Room. +10 (26/6666)
  • On the desk in the back are 1 Coin of 2 and 1 Coin. +3 (29/6666)

Dentist’s Building:

  • On the ground floor under the stairs, in a desk there is 1 Coin of 2. +2 (31/6666)
  • On the bench near that there are 2 Coins of 2. +4 (35/6666)
  • In the dentist’s office, on the table in the hall, there are 2 Coins of 2. +4 (39/6666)
  • On the desk in the office area there are 1 Coin of 2 and 1 Coin. +3 (42/6666)
  • In the operating room on a shelf is Copper Wire. +10 (52/6666)
  • On a table in that area are 1 Coin of 2 and 1 Coin. +3 (55/6666)
  • Outside on the terrace, on a workbench are 1 Coin of 2 and 1 Coin. +3 (58/6666)

Eolina Rey’s Building:

  • On the ground floor, under the stairs, in a cubby there are 2 Coins of 2. +4 (62/6666)
  • Upstairs but outside her apartment, there is 1 Coin of 2 in a cabinet. +2 (64/6666)
  • On the coffee table, there are 1 Coin of 5 and 1 Coin. +6 (70/6666)
  • In her desk, there is 1 Coin of 2 hidden behind a box. +2 (72/6666)
  • On the desktop, there is a Pouch. +20 (92/6666)

Streets:

  • Under the carriage rails, next to a Hyperbaric Grenade, are 1 Coin of 2 and 1 Coin. +3 (95/6666)
  • [Spector Closed]On luggage in the carriage station, there are 2 Coins of 2 and 1 Coin. +5
  • Where the musical duo was last level, there are 2 Coins of 2 on a table. +4 (99/6666)
  • On top of the roof in between the Red Camellia and Eolina Rey’s building, there is a crate with 1 Gold and Silver Ingot. +225 (324/6666)
  • [Spector Closed] Near the fountain on a bench, there are 3 Coins of 2. +6
  • The guard leaning over the wall in the first checkpoint carries a Pouch of 30. +30 (354/6666)
  • [Spector Closed] Right next to him on the wall is a Light Pouch. +10
  • In the booth on the carriage side of the checkpoint are 1 Coin of 2 and 1 Coin. +3 (357/6666)
  • On the table with the map in that checkpoint are 1 Coin of 5 and 1 Coin. +6 (363/6666)
  • On the balcony to the southeast of the checkpoint, on a chair there are 2 Coins of 2. +4 (367/6666)
  • [Spector Closed] 2 Coins of 5, 1 Coin of 2 and 1 Coin sit next to a planter near Shan Yun’s house. +13
  • [Spector Closed] On a wine barrel outside the Spector, there is a Silver Ingot. +75
  • [Spector Closed] In the guard booth at the second checkpoint, there is a Light Pouch. +10
  • [Spector Closed] On a shelf in the second checkpoint is 1 Coin of 2 and 1 Coin. +3 (370/6666)
  • The apartment above this checkpoint has 1 Coin of 2 on a table and 1 Coin of 2 and 1 Coin in a locker. +5 (375/6666)
  • [Spector Closed]The apartment above this checkpoint has 2 Coins of 2 and 1 Coin on a table and 1 Coin of 2 and 1 Coin in a locker. +8
  • [Spector Open]The collection plate for the Gazette seller has 1 Coin of 5, 2 Coins of 2 and 1 Coin. +10 (385/6666)
  • [Spector Closed]The collection plate for the Gazette seller has 1 Coin of 5, 3 Coins of 2, and 3 Coins. +14

Brozenar’s Taxidermy:

  • [Spector Open]On and under the counter, there are 4 Coins of 2. +8 (393/6666)
  • [Spector Closed]On and under the counter, there are 5 Coins of 2. +10
  • Inside the cabinet there is 1 Coin. +1 (394/6666)
  • In the workshop area, there are 1 Dried Bloodfly Husk, 1 Coin of 5, and 1 Coin. +11 (405/6666)
  • In the captive’s bedroom in the basement, there is a Light Pouch. +10 (415/6666)
  • In a box next to the counter, there are 1 Coin of 2 and 1 Coin. +3 (418/6666)
  • In the bloodfly area, there are 2 Blood Amber. +50 (468/6666)
  • The Spector Club (Closed if you kill the patrons in Mission 2)
  • Note: every item here appears on the streets if the Spector is closed.
  • In the safe in the entry are 1 Silver Ingot, 2 Coins of 5, and 1 Coin. +86 (554/6666)
  • On the drawer table next to the safe are 2 Coins of 2 and 1 Coin. +5 (559/6666)
  • On the bar are 2 Coins of 2. +4 (563/6666)
  • Under the bar are a Light Pouch and Copper Wire. +20 (583/6666)
  • On a chair in the bar is a Light Pouch. +10 (593/6666)
  • On a table in one of the alcoves is 1 Coin of 2. +2 (595/6666)
  • On a table in the infusion lounge are 2 Coins of 2. +4 (599/6666)
  • In the card-playing room there are 1 Coin of 2 and 1 Coin on a table. +3 (602/6666)
  • Just outside the infusion donor room, in and on a desk are 1 Copper Wire, 1 Coin of 2, and 1 Coin. +13 (615/6666)
  • Inside the infusion room in a countertop cabinet there are Bathing Salts. +15 (630/6666)
  • In the donor disposal room there are 1 Coin of 2 and 1 Coin on the table. +3 (633/6666)

Canal Passage:

  • The boat the thieves are trying to crack(key in the canal on a body, but sometimes it’s glitched and you’ll have to use Foresight+Displace) has a painting, “Luca Abele, Self-Portrait”, 1 Silver Ingot, 2 Coins of 5, and 2 Coins. +337 (970/6666)
  • Inside the shack used in the Missing Brother contract last level, there are 1 Coin of 2 and 1 Coin next to the sleeping beggar. +3 (973/6666)
  • [Spector Closed]On the skiff, or near where the skiff would be there is a Copper Wire. +10
  • Inside the shack across the canal, there are 1 Coin of 5 and 1 Coin in a box and 1 Coin of 2 and 1 Coin in a locker. +9 (982/6666)
  • The Civilian that walks between here and the overlook carries a Pouch of 20. +20 (1002/6666)
  • [Spector Closed]The dumpster near the path to the Crashed Carriage Street has Bathing Salts. +15
  • High above the canal on the balcony next to the Red Camellia there are 2 Coins of 2. +4 (1006/6666)

Ferella Way (Crashed Carriage):

  • The large guard booth has a Light Pouch. +10 (1016/6666)
  • On the rooftop in between the Canal Area and this street, there are 1 Copper Wire, 2 Coins of 2, and 1 Coin. +15 (1031/6666)

Cienfuegos’ Building:

  • On the ground floor, under the stairs on a bench are 2 Coins of 2. +4 (1035/6666)
  • In the now-mostly repaired lab, there are 1 Coin of 2 and 1 Coin on a shelf near the door. +3 (1038/6666)
  • On the desk is Processed Whale Oil. +10 (1048/6666)
  • In a countertop cabinet is Copper Wire. +10 (1058/6666)
  • In the apartment that Teresia is standing in, there are Bathing Salts on a shelf near the door. +15 (1073/6666)
  • On a trunk near the back wall are 2 Coins of 2 and a Light Pouch. +14 (1087/6666)

Ivan Jacobi’s Office:

  • On the ground floor next to the stairs, there is 1 Coin of 2. +2 (1089/6666)
  • On the billiards/pool table, there is a Pouch. +20 (1119/6666)
  • In the smashed cabinet, there are 1 Coin of 2 and 1 Coin. +3 (1122/6666)
  • On his desk, there are 1 Coin of 2 and 2 Coins. +4 (1126/6666)

Malveros Victory Plaza (Pharmacy Plaza):

  • [Spector Closed]A bench after the second checkpoint has Copper Wire. +10
  • The apartment above the Pharmacy has Bathing Salts, 1 Coin of 2, and 1 Coin on a table. +18 (1144/6666)

Colibron Plaza:

  • A painting, “The Lonely Rat Boy” sits on the stage. +200 (1344/6666)
  • In the auctioneer’s podium are 1 Coin of 5 and 2 Coins. +7 (1351/6666)
  • To the right of the stage in a box there is a Copper Wire. +10 (1361/6666)
  • Behind the assistant’s desk, there is Blood Amber and a Blood Amber Precious Urn. +125 (1486/6666)
  • Down in the basement of the plaza, crouching under a barrier will yield Copper Wire and 1 Coin of 2. +12 (1498/6666)
  • On the top floor of the adjacent building, in an apartment, there are 1 Coin of 2 and 1 Coin on an end table. +3 (1501/6666)
  • In the cellar of this building there is Copper Wire and 1 Coin of 2. +12 (1513/6666)
  • On the bench in the cellar are 1 Coin of 2 and 2 Coins. +4 (1517/6666)
  • In the wine cellar, there are 2 Coins of 2, next to some food. +4 (1521/6666)

Cadmus Abele Plaza (Bank Square):

  • On a balcony on the right side of the square, there are 2 Coins of 2 and 1 Coin. +5 (1526/6666)
  • ‌In the maintenance area where you get the wrench, there is 1 Coin of 2 in a locker. +2 (1528/6666)
  • On a table in the back courtyard above the cliffs, there are 1 Coin of 2 and 1 Coin. +3 (1531/6666)
  • On the cliffs outside the sewers and near the Sanitation key, there is a Silver Pocket Watch. +150 (1681/6666)
  • On a table outside the trash disposal, there is a Pouch. +20 (1701/6666)
  • On the roof, on table next to a bonecharm are 1 Coin of 2 and 1 Coin. +3 (1704/6666)

Black Market Shop:

  • The access area where you can shoot the button has a Heavy Pouch, Copper Wire, and 2 Coins of 2. +44 (1748/6666)
  • There are 2 Coins of 2 on a crate outside the inner door. +4 (1752/6666)
  • Inside the market on shelves are 1 Copper Wire, 1 Coin of 5, 1 Coin of 2, and 1 Coin. +18 (1770/6666)

Dolores Michaels Deposit & Loan Bank:

First Floor & Basement

Bathroom:

  • In an ashtray there are 4 Coins. +4 (1774/6666)
  • Under the sink is a Dried Bloodfly Husk. +5 (1779/6666)

Teller Office:

  • Two of the employees and a guard carry Pouches of 10. +30 (1809/6666)
  • On and next to a dolly, there are 2 Copper Wire. +20 (1829/6666)
  • In a low shelf in a side area are Angelfish Scales and an Ivory Scrimshaw. +40 (1869/6666)
  • In the actual teller section, on a desk is a Lucky Sphalerite. +15 (1884/6666)
  • In the cash registers in this area, there are 1 Heavy Pouch and 2 Coins of 5. +40 (1924/6666)
  • In the locker room that leads to the Boiler Room, there are 1 Heavy Pouch, 2 Pouches, and 2 Light Pouches. +90 (2014/6666)

Boiler Room:

  • In a box of dirt and coal, there is Tyvian Ore. +20 (2034/6666)
  • In an electrical cabinet, there is Copper Wire. +10 (2044/6666)

Second Floor

Mortgage and Loan Offices

  • On the right after entering from the stairs, there is a single coin on a bar. +1 (2045/6666)
  • On the domestic accounts manager’s desk is a Lucky Sphalerite. +15 (2060/6666)
  • In one of the mortgage teller windows is a chart, Diager-Dial East Leg. +50 (2110/6666)
  • In the cash register behind the barriers are 1 Light Pouch and 3 Coins. +13 (2123/6666)
  • The guard between the mortgage offices and loan offices carries a Pouch of 10. +10 (2133/6666)
  • The employee in the offices carries a Pouch of 10. +10 (2143/6666)
  • The three cash registers in this area hold 1 Coin of 5, 4 Coins of 2, and 6 Coins. +19 (2162/6666)
  • On teller window #3 there’s 1 Coin of 5. +5 (2167/6666)

Third Floor

  • The two elite guards here carry Pouches of 10. +20 (2187/6666)
  • There is a painting, “Impression of the Void No4”, above a cabinet. +200 (2387/6666)
  • In the operations manager’s office, in a cabinet there is Silver Dust. +20 (2407/6666)
  • On the operations manager’s desk is a Lucky Sphalerite. +15 (2422/6666)
  • In the conference room on a shelf is a Pearl Fan. +40 (2462/6666)
  • In the maintenance area the leads to the roof, the is Processed Whale Oil on a crate. +10 (2472/6666)

Pre-Inner Atrium:

  • Two guards, one of them elite here both carry Pouches of 10. +20 (2492/6666)
  • Inside the service door, on some shelves are 3 Coins. +3 (2495/6666)
  • On a desk here are 1 Coin of 5, 2 Coins of 2, and 1 Coin. +10 (2505/6666)
  • Turning around, on the shelf is an Ivory Scrimshaw. +30 (2535/6666)
  • On a desk with a divider is a Lucky Sphalerite. +15 (2550/6666)
  • In the left arc pylon room there are 3 Copper Wire. +30 (2580/6666)
  • In the right arc pylon room is Processed Whale Oil. +10 (2590/6666)

Secure Section

Ground Floor – Inner Atrium and Accounting

  • Turning right from the entry, on a crate is a Copper Wire. +10 (2600/6666)
  • On the reception desk, there is a Pearl Fan. +40 (2640/6666)
  • 4 Guards on here and on the balcony of the second floor carry Pouches of 10. +40 (2680/6666)
  • A cabinet blocked by wood boards(breaking them will wake up a guard) near the entry has Processed Whale Oil. +10 (2690/6666)
  • On the slightly lower area, there is cash register(opening will wake up a guard) with a Pouch. +20 (2710/6666)
  • Same area, different register has 1 Coin of 5, 2 Coins of 2, and 2 Coins. +11 (2721/6666)
  • In a records alcove there is a Silver Dust. +30 (2751/6666)
  • 2 employees carry Pouches of 20. +40 (2791/6666)
  • On a desk next to an employee is a Pearl Fan. +40 (2831/6666)
  • There is an Ivory Scrimshaw in an office. +30 (2861/6666)
  • A Pouch sits on a shelf near that office. +20 (2881/6666)

Basement – Archives & Lockboxes

  • Leftmost Archive area has a Heavy Pouch and Pied Avocet Feathers. +40 (/6666)
  • Middle archive area, on shelves is a chart, Daiger-Dial Lake Camp, and a Heavy Pouch. +80 (/6666)
  • Rightmost Archive area, a painting is here, “Impression of the Void No1”. +200 (/6666)
  • Lockbox area, Galvani lockbox (code 287) holds 3 Gold Ingots. +450 (/6666)
  • In the area above the lockboxes, there is a Copper Wire. +10 (/6666)

Second Floor – Security and Administration

  • An elite guard here carries a Pouch of 10. +10 (/6666)
  • The security officer manning the microphone carries a Pouch of 10. +10 (/6666)
  • In the clockwork sentinel charging area, there is Processed Whale Oil. +10 (/6666)
  • In the barracks area, there is a Lucky Sphalerite in a wide locker. +15 (/6666)
  • The lone tall locker has a Heavy Pouch. +30 (/6666)
  • In the nearby tall lockers, there are 1 Pearl Fan 1 Processed Whale Oil, 1 Angelfish Scales, and 2 Coins of 5. +70 (/6666)
  • In the Chief of Security’s office, there are 1 Heavy Pouch and 1 Processed Whale Oil. +40 (/6666)
  • In the Vault Control Room, an employee carries a Pouch of 30. +30 (/6666)

Third Floor – Bank Director’s Office

  • The side office and bathroom have Pied Avocet Feathers and Bathing Salts on different shelves. +25 (/6666)
  • Ms. Jennett carries a Pouch of 20. +20 (/6666)
  • Dolores Michaels carries a Pouch of 30. +30 (/6666)
  • The shelves on the side of the large office have a Lucky Sphalerite and Ivory Scrimshaw. +45 (/6666)
  • On Michaels’ desk is a Pearl Fan. +40 (/6666)
  • On her meeting desk are 2 Gold Ingots and a Blood Amber Jewelry Box. +400 (/6666)

Fourth Floor – Maintenance

  • In the low clearing area, there is a Dried Bloodfly Husk and Copper Wire. +15 (/6666)
  • On a drawered shelf, there is Processed Whale Oil. +10 (/6666)

The Jindosh Vault

  • The codes are, left to right, 011; 235; 813; 455; 891.
  • Vault 1 – Jindosh’s Personal Vault has a Light Pouch. +10 (/6666)
  • Vault 2 – The Bonecharm Vault has an Ivory Scrimshaw. +30 (/6666)
  • Vault 3 – The Imperial Vault has a Silver Ingot and a Silver Sextant. +225 (/6666)
  • Vault 5 – Golden Rose Vault has a Heavy Pouch, an Umberwood Jewelry Box, and Pied Avocet Feathers. +90 (/6666)
  • Vault 6 – Eyeless Vault #2 has 2 Tyvian Ore and a Pouch. +60 (/6666)

Contracts:

  • Contract: Riches to Rags. +500 (/6666)
  • Contract: Quiet as a Mouse. +900 (/6666)
  • Contract: Art Connoisseur. +150 (/6666)
  • Contract: Pickpocket’s Delight. +250 (/6666)

Mission #4 – The Stolen Archive

Contracts:

  • All contracts give bonecharm rewards this level. 

Streets:

  • On top of the dismantled watchtower are 2 Copper Wire. +20 
  • In the alcove where Cortney is, on a shelf are Angelfish Scales. +10 
  • The Overseer who patrols between the foot of the watchtower and the wall carries a Pouch of 20. +20 
  • A book crate next to the burning pile has a Lucky Sphalerite. +15 
  • In the burning pile’s ashes on the north side is Blood Amber. +25 
  • The table with the ledger has a Pouch. +20 
  • On a book crate directly in front of the stairs to the conservatory, there is a chart, Pindo’s Passage. +50 
  • Directly under these stairs are 3 Processed Whale Oil. +30 
  • The western fountain has 2 Coins of 5, 2 Coins of 2, and 1 Coin. +15 
  • The Overseer who patrols between the plaque and the book crates just outside the Royal Conservatory has a Pouch of 10. +10 
  • The Overseer who patrols between the fountain and the Umberwood tree carries a Pouch of 10. +10 
  • The side street that forks off south has a Lucky Sphalerite at the end. +15 
  • The balcony above this side street has a Copper Wire and a Dried Bloodfly Husk in a pot. +15 
  • On the east end of the street, on a cart, there are 3 Silver Ingots. +225 
  • On a crate near that are 2 Copper Wire. +20 

Abandoned Bar:

  • In the bowl in the middle of the room, there are 1 Coin of 5, 3 Coins of 2, and 9 Coins. +20 
  • In the smashed tall cabinet, there is a Dried Bloodly Husk. +5 
  • Lonnie carries a Pouch of 30. +30 
  • The cache Lonnie was reaching to has a Blood Amber Cigar Box. +100 
  • Cortney’s Reward is 100 Coin. +100 

Professor’s Loft/Risky Wager Apartment:

  • Strewn on the floor are 6 Dried Bloodfly Husks. +30 
  • Next to the spotlight is a Heavy Pouch. +30 
  • The safe has 2 Silver Ingots. +150 

The Royal Conservatory:

Outside and Foyer:

  • At the westernmost extreme of the outer terrace, down some stairs, are 3 Copper Wire. +30 
  • East of the entrance on the terrace, there are Angelfish Scales on an upside-down table. +10 
  • On some luggage east of the table, there are 1 Coin of 5, 1 Coin of 2, and 2 Coins. +9 
  • In a pot above the delivery door is Blood Amber. +25 
  • In the smugglers’ passage in the boiler area, there are 1 Processed Whale Oil, 1 Copper Wire, 2 Coins of 5, 3 Coins of 2, and 2 Coins. +38 
  • In the courtyard with the turtle, there are 2 Ivory Scrimshaw sitting on a crate. +60 
  • The Overseer who patrols in the courtyard carries a Pouch of 20. +20 
  • Next to an overturned table left of the stairs into the foyer, there are 3 Dried Bloodfly Husks. +15 
  • In the foyer of the conservatory, in a short box is a Lucky Sphalerite. +15 
  • Near the doors to the main hall, there is Blood Amber in a book crate. +25 
  • The Overseer who patrols in the foyer has a Pouch of 20. +20 
  • On a shelf behind the reception window, there are 3 Heavy Pouches. +90 
  • In reception storage, there is an Ivory Scrimshaw. +30 
  • In the custodian’s closet after the door to the basement, there are 3 Bathing Salts and 3 Copper Wire. +75 
  • Inside the display case in the closet is Blood Amber. +25 

First Floor:

  • Entering from the foyer, on the right in the bathroom are Bathing Salts. +15 
  • On the wall-table there is a chart, Cape of Saggunto. +50 
  • On a book crate nearby is an Ivory Scrimshaw. +30 
  • The Overseer watching the display case with the springrazors has a Pouch of 10. +10 
  • In the barracks, on a locker on the right, there are 5 Coins of 5. +25 
  • In a locker next to the sleeping Overseer, there are 9 Coins of 5. +45 
  • Towards the stairs, in a smashed cabinet, there are Bathing Salts. +15 
  • On a crate to the right, there are 2 Copper Wire. +20 

Basement:

  • A chair near the delivery door has Copper Wire. +10 
  • A collapsible board nearby has a Dried Bloodfly Husk. +5 
  • The Overseer who stands by the silvergraph machine has a Pouch of 10. +10 
  • The Overseer who begins by talking and then looks over items on a counter carries a Pouch of 30. +30 
  • On the counter he is overseeing is a Pouch. +20 
  • The crate behind him has Processed Whale Oil. +10 
  • The nearby drawered counter has Processed Whale Oil. +10 
  • The Quartermaster Office (side room) has a Lucky Sphalerite on a shelf and 3 Copper Wire on a desk. +45 

Interrogation Area

  • The Overseer carrying the key to the Interrogation room has a Pouch of 30. +30 
  • A desk on the right side has 1 Coin of 5, 3 Coins of 2, and 1 Coin. +12 
  • A Heavy Pouch is in the drawer next to the right interrogation chair. +30 
  • On a dolly outside the holding cell is a Dried Bloodfly Husk. +5 
  • The desk outside the holding cell has Copper Wire. +10 
  • In the furnace room are 2 Blood Amber and 2 Bloodfly husks. +60 
  • On the workbench in the furnace room there is Processed Whale Oil. +10 

Second Floor:

  • Entering from the stairs, there is a Dried Bloodfly Husk on some covered crates to the right. +5 
  • The Overseer observing the items in the morgue has a Pouch of 20. +20 
  • In the oraculum room, there is Processed Whale Oil on the floor and Copper Wire on the audiograph table. +20 
  • Right next to the oraculum room on the east side on a shelf is Copper Wire. +10 
  • The Morgue has 1 Pearl Fan, 2 Coins of 5, 3 Coins of 2, and 5 Coins. +61 
  • In the side offices, there is Processed Whale Oil next to a bonecharm. +10 
  • Further to the west on a large table is Copper Wire. +10 
  • On a nearby collapsible table is a Dried Bloodfly Husk. +5 
  • Further west, the Overseer praying at the podium carries a Pouch of 10. +10 
  • Left of the podium, next to a smashed cabinet is a Lucky Sphalerite. +15 
  • On top of the podium are Pied Avocet Feathers. +10 
  • To the right of the podium, under a tall cabinet, is a Dried Bloodfly Husk. +5 
  • A crate in the upstairs foyer has 3 Copper Wire. +30 
  • On a shelf opposite this crate are Angelfish Scales. +10 
  • Turning around from the shelf, on a workbench is a Pouch. +20 
  • A dismantled display case next to the second floor proper door has a Dried Bloodfly Husk on the floor next to it. +5 
  • In the witches’ room (key on the painting left of the workbench), on the upper level there is an Umberwood Cigar Box. +50 

Third Floor:

  • Outside the cloth walls, in the southwest corner of the grand hall, is a Dried Bloodfly Husk. +5 
  • In the side hallway in a trunk are 9 Coins of 5. +45 
  • In the cartography room is an Umberwood Egg. +50 
  • In what were Bloodfly-infested side offices, there are 2 Dried Bloodfly Husks near the smashed wall display case. +10 
  • One of the Overseers in the typewriter room has a Pouch of 20. +20 
  • Next to the projector screen in this room are Pied Avocet Feathers. +10 
  • The Overseer who patrols between the next office and the pile of stuff has a Pouch of 30. +30 
  • In the pile of stuff, in a book crate, are 2 Coins of 5, 2 Coins of 2, and 2 Coins. +16 
  • Under the empty bloodfly nest, there is Blood Amber and a Dried Bloodfly Husk. +30 
  • Past this, on a beam that hangs over the second floor, there is a Dried Bloodfly Husk. +5 
  • In a smashed display case near the curator’s office, there is a Lucky Sphalerite. +15 
  • On a table just south of that, there is a chart, Bastillian Coast. +50 
  • On a desk behind a roped-off area, there is 1 Coin of 5 and 2 Coins. +7 
  • The hidden archive in the curator’s office has 2 Gold Ingots. +300 
  • On the desk in that office are Pied Avocet Feathers and a Pearl Fan. +50 
  • The stairs from the curator’s office to the fourth floor have a cabinet with 2 Angelfish Scales. +20 

Fourth Floor and Terrace:

  • In Cardoza’s workshop there is Copper Wire on an oven. +10 
  • In the side area, next to the couch is an overturned box with 1 Gold Ingot, 1 Silver Ingot, and Bathing Salts. +240 
  • Outside, on the terrace, in a chair, there is a Pearl Fan. +40 
  • Behind the meditation stage, on a drawered shelf, there are 2 Coins of 5, 1 Coin of 2, and 2 Coins. +14 
  • Back in the grand hall, on the boards above the owls, there is 1 Copper Wire, 2 Coins of 2 and 1 Coin. +15 

Black Market Shop:

  • In the bathroom, there are Bathing Salts under the sink. +15 
  • On the scales are 9 Coins of 5. +45 

Mission #5 – A Hole in the World

There are no coins in this mission, as there is nothing to spend them on!

Volodymyr Azimoff
About Volodymyr Azimoff 13972 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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