Scarlet Nexus – Higher Than Highest Settings / Fix Ghosting and Blur

I provide you the best possible settings you can use on Scarlet Nexus, i’ve made them for a friend, and it render really well.

Higher Than Highest Settings Guide

Here are some example at 1080p resolution (just after tutorial for avoiding spoilers):

Steps

Open the file Engine.ini located in:

  • %localappdata%ScarletNexusSavedConfigWindowsNoEditor

Copy and paste these lines at the end of the file:

[SystemSettings]
r.ScreenPercentage=135 ; (135 is the value for a 1060 6GB at 1080p), set to your personal preference according to your configuration (For 4K you can set it to 100, for 1440p i recommand a value of 120).
r.PostProcessAAQuality=6 ; Set AntiAliasing to maximum quality
r.TemporalAACurrentFrameWeight=0.125 ; Avoid AntiAliasing ghosting
r.TemporalAASamples=32
r.TonemapperFilm=1
r.Tonemapper.Quality=5
r.Tonemapper.Sharpen=0.85 ; You can set it to personal preference, i like when it’s sharp so it set it to 0.85 but you can set a value between 0 and 1.00

In the same folder, open GameUserSettings.ini and edit these line with the following one:

[ScalabilityGroups]
sg.ShadingQuality=4
sg.AntiAliasingQuality=4
sg.ViewDistanceQuality=3 ; Don’t set to 4 it actually kill FPS for no graphical improvement
sg.ShadowQuality=4
sg.PostProcessQuality=4
sg.TextureQuality=4
sg.EffectsQuality=4
sg.FoliageQuality=4
sg.ResolutionQuality=100.000000

(Scalability set to 3 is the highest settings available in game settings menu, but 4 is the Unreal Engine 4 Cinematic quality mode)

Now your game should render really well, with good details and without anti aliasing artifact and blurness.

P.S. You can enable DX12 for better performance by going to your steam library, right clicking on Scarlet Nexus, Properties, Launch option and adding:

  • -DX12
Volodymyr Azimoff
About Volodymyr Azimoff 13543 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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