
Here you can find all text from the bottom of loading screens in one convenient location.
Other WV2 Guides:
- All Tomes and Grimoires (Video Guide).
- Advanced Guide for Progression and Leveling.
- Basics of Melee Combat.
- Sienna Guide.
- Kerillian Waystalker Guide.
Contents
Control Scheme
- Normal melee attack on [Attack keybind], hold [Attack keybind] for a Charged attack.
- Hold [Attack keybind] for a charged Melee attack.
- Use [Attack keybind] for normal ranged attack and [Defend/Charge/Zoom keybind] for alternate fire when using a ranged weapon.
- Switch to your ranged weapon by pressing the [Weapon Quick Swap keybind] button.
- Block attacks by holding [Defend/Charge/Zoom keybind]. While blocking, push with [Attack keybind]. Useful when being surrounded.
- Dodge enemy attacks by pressing [Jump/Dodge keybind] while moving backwards or to the sides.
- Press [Tag keybind] to tag items/enemies.
- Lords, Bosses, Specials and Elite enemies can be highlighted by using the Tag key [Tag keybind].
- Press [Inspect Weapon keybind] to inspect your weapon.
- Press [Inspect Character keybind] to inspect your hero.
Taal’s Horn Keep & Completing Missions
- Training Dummies can be found in the Keep. Experiment with the different variants to measure your strength.
- In the Cosmetics view you can customize your characters appearance.
- Try visiting the Forge once in a while to get rid of old items and craft new powerful ones.
- You can salvage most equipment items for crafting materials at the Forge.
- You can craft, salvage and upgrade items at the Forge.
- Any player can start the vote for a new mission through the Play interface.
- Heroic Deeds is available in the Play menu and offer new ways to challenge yourself. You can share them with your party.
- If a player is displaying toxic behavior you can consider initializing a vote to kick them from the game.
- When you have completed your Mission Objective, look for a Waystone to get back to the Keep.
- Olesya uses magic to transport heroes via the waystones connecting to the keep.
- Open chests in the Spoils of War menu. Chests are gained through completing missions or as bonuses for other objectives.
- You will be awarded with better equipment for completing missions at higher difficulties.
- Tomes contain important pieces of information and will improve your odds when receiving mission rewards.
Hero Information
- Hero Power boosts the performance of your weapon, this affects staggers, damage output and in some cases, number of enemies hit.
- Each Hero Career has its own strengths, experiment with different Careers to discover your favorite playstyle.
- Each Career has its own Skill, the purple bar above your health indicates when it’s ready to use.
- Buffs and harmful effects are shown near your character portrait, some are prioritized to display above your crosshair when they appear.
- Temporary health is displayed white on your health bar. Talents and Career Skills can grant this health but it will diminish over time.
- Characters unlock a talent point on levels 5, 10, 15 and 25. Talents can be changed in the keep.
- Gaining character levels grants a Commendation Chest, these chests do not use Power limitations like some difficulty levels do.
- Equippable items of higher rarities come with Properties that passively boost your combat prowess.
- Man Sized Enemies does not include the largest foes like Chaos Warriors and Bosses.
- Traits exist on items of exotic or higher rarity. These are powerful boosts to specific actions. Traits unlike properties have predetermined values.
Tools of the Trade
- There are powerful equipment pickups to look for while on adventures, such as potions, healing supplies bombs and more.
- Consuming a Potion of Strength yields additional damage and armour penetration on attacks for a brief period of time.
- A Potion of Speed affects your movement and attack speed.
- The purple Potion of Concentration increases the rate at which your Career Skill refreshes.
- Grenades are scarce but powerful tools. Use them wisely.
- Incendiary bombs leave a lingering fire patch on the ground damaging enemies that walk through it.
Combat Basics
- Stay together or die alone.
- Veteran tip: Don’t get surrounded.
- Pushing enemies is very effective when you are surounded.
- Pushing enemies will force them to focus their attention towards you.
- Blocking is more efficient when facing towards enemies. Weapons have tooltips for Block Arcs that indicate their most effective angle.
- When fatigued, you can’t use Push or Block.
- Ranged weapons are less effective when hitting enemies far away. Long distance weapons have less of a penalty.
- Some of the more powerful ranged weapons can pierce through enemies.
- Playing on Champion or Legend enables friendly fire. Allies will take damage when you hit them with ranged weapons and explosives.
- Be careful when casting spells. Overuse the Winds of Magic and you will become Overcharged and explode!
- Taking damage while carrying explosive barrels or lamp oil will ignite the fuse.
- Enemies will be alerted to your presence if you make a lot of noise or come close enough.
- Top right is an action feed, you can use it to confirm when dangerous enemies are slain.
- Watch for the shield indication when hitting armoured enemies, charged melee attacks penetrate armour.
- Use heavy weapons or go for the head when facing armoured enemies.
- Most enemies have a weak spot indicated by the orange hit marker, exploit these to more efficiently dispatch of your foes.
- Shielded enemies will block your attacks, try pushing them to create an opening.
- Some special enemies and bosses use attacks that cover large areas, avoid standing in them.
- Bosses sometimes use attacks that will deal damage through your block, try to dodge them instead.
- Beware of your surroundings when fighting bosses, they can knock you back or even grab you.
Enemies of the Empire
- The Packmaster will drag you away from your allies. Take him out quickly!
- Kill the Pack Master quickly, before someone is captured and left hanging on his polearm.
- Gutter Runners will pounce on heroes when they least expect it. It’s dangerous to go alone.
- Gutter Runners employ smoke bombs to mask their escape. Make sure they are dead before moving on.
- Beware the Poison Wind of the Globadiers.
- If a Ratling gunner targets you, run for cover and let your allies deal with him.
- Ratling Gunners will damage anyone between them and their target.
- The Warpfire Thrower sprays fire on his target. Try to keep your distance and take him out at range.
- If you see a Sack Rat, ignore the plight of the rest of your team and greedily charge for it. Extra loot awaits!
- Berserker enemies include Plague Monks and Chaos Savages. They unleash a flurry of attacks. Blocking is effective.
- Chaos Maulers wield giant two-handed axes, dodge or block their attacks or risk taking heavy damage.
- Chaos Warriors are clad in magical armour that negates most attacks. Use armour piercing attacks to damage them.
- The Chaos Blightstormer conjures a violent vortex that will drag and catapult any player or enemy that gets close.
- The Chaos Lifeleech will try to get close enough to ensnare you with his magic. Keep an eye on where he teleports.
- A well timed dodge can prevent you being grabbed by Lifeleeches, Pack Masters or pounced by Gutter Runners.
- Stormfiends have thick armour all over, on their back is a controlling Pack Master that is vulnerable.
- The Bile Troll has powerful digestive acid that it uses as a weapon. Avoid getting covered or standing inside it.
- The Chaos Spawn is a fast tentacle monster, it will grab those too close and take a bite to regain health.
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