Star Trek Adversaries – Card Keywords

Basic introduction to the keyword text used on various cards within the game, these words appear on Ships, Crew and events.

Star Trek Adversaries - Card Keywords

Non-conditional Effects

These will happen without any other conditions needing to be fulfilled.

  • Play – When you put this card into the field, it does that action that follows this keyword. This effect can add any other effect listed to a targeted card. 
  • Retreat – Text after this word happens when you pull the ship back into your hand. 
  • Core Breach – When this ship is destroyed, the text written occurs. 
  • Haste – This ship can attack the same turn it is summoned. 
  • Modulating Shields – Reduces the first damage this ship takes to 0, the shields are then removed and can be destroyed with a follow up attack/ability. 
  • Stealth – This ship can’t be targeted until it decloaks from an action, such as attacking. 
  • Guardian – This ship must be destroyed before the flagship or other ships can be attacked.

Conditional Effects

These will only happen if another condition is met, such as a valid target, or other requirements.

  • Disable – Prevents a ship from taking its next turn. 
  • Trample – After attacking an opposing ship, and destroying it, any remaining damage is dealt to the opposing flagship.
  • Jamming – When attacking, this card does not take any damage. 
  • Commander – Adding a crew card to an available command slot will trigger this effect. 
  • Bloodthirst – If this ship is damaged, but still in play, it triggers the effect. 
  • Cloaking Device – If the ship does not take an action, then it gains Stealth.

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