Basic introduction to the keyword text used on various cards within the game, these words appear on Ships, Crew and events.
Non-conditional Effects
Please note: all credit goes to Rena!
These will happen without any other conditions needing to be fulfilled.
- Play – When you put this card into the field, it does that action that follows this keyword. This effect can add any other effect listed to a targeted card.
- Retreat – Text after this word happens when you pull the ship back into your hand.
- Core Breach – When this ship is destroyed, the text written occurs.
- Haste – This ship can attack the same turn it is summoned.
- Modulating Shields – Reduces the first damage this ship takes to 0, the shields are then removed and can be destroyed with a follow up attack/ability.
- Stealth – This ship can’t be targeted until it decloaks from an action, such as attacking.
- Guardian – This ship must be destroyed before the flagship or other ships can be attacked.
Conditional Effects
These will only happen if another condition is met, such as a valid target, or other requirements.
- Disable – Prevents a ship from taking its next turn.
- Trample – After attacking an opposing ship, and destroying it, any remaining damage is dealt to the opposing flagship.
- Jamming – When attacking, this card does not take any damage.
- Commander – Adding a crew card to an available command slot will trigger this effect.
- Bloodthirst – If this ship is damaged, but still in play, it triggers the effect.
- Cloaking Device – If the ship does not take an action, then it gains Stealth.
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