Super Star – 100% Achievement Guide (Easy Way)

This guide was made after I played the game and got all the achievements. The purpose is to provide a very simple and intuitive solution so that you don’t spend hours trying to get all the achievements in this game.

Super Simple Guide

All credit goes to Angelo Olteteanu!

Step #1: First you have to complete the game at least once but probably twice to get all the Gems and purchase all the bonuses with them in the Store. Buy them in the Gem tab in the store.You need all of them and they are all very useful.

Step #2: Most important! Start a game with all the gem upgrades and learn all the 5 skills in the Learn menu to a value of at least 7500. Do not buy anything from the store initially. This is very important because you cannot learn anymore after 8500 in any skill so we will first learn everything we can in school then boost the skills with the items later on.

Do not worry about going into debt. At the end you will recover all your money and have a lot of extra and nothing to spend on.

Step #3: Do events serially and get rewards and money. These will give you story achievements.

Step #4: When you have a lot of money buy the items in the shop.

Step #5: Superstar achievement. Do one activity from adverisements page 1, then page 2 and so on untill you reach the last page. There you have to do the last 2 to get the Queen achievement. Always use coins to get maximum popularity. Then repeat the same thing for songs and movies. Having high skills, these will be done imediately.

You might need to restart and do the other steps above again to get here, depending on how much you take, but you can get all the achievements in one playthrough depending on what you focused on your initial playthrough.

Volodymyr Azimoff
About Volodymyr Azimoff 13955 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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