Visual guide to all the secrets in the second demo level.
Right so to start off, go up the elevator, turn right past the broken door, then turn left, ignore the stairs and go left again. You should see a bunch of stacked boxes with some garbage bags lying around.
Go behind the boxes.
You're rewarded with a powerful new weapon.
In front of the blue door is the grenade launcher, and to the right is a shelf you can interact with.
Your reward is some grenade ammo and questionable imagery.
On the second (or third, depending on how you look at it) floor, you'll see a bunch of suspicious green curtains. This is the one you want.
Pull the rope on the left side.
Your reward is an Ion Crossbow and uh ... Mario with a shotgun? No idea honestly.
This one has two ways of getting it. The first one is, from the dining room, go to the library and climb a ladder up a bookshelf. From there do some platforming while hugging the wall.
Your reward is a brown armor.
Now, the other way is to go to the red door above the library, look right and interact with the painting.
The painting opens up to a small corridor which will lead you to the brown armor.
Somewhere on the second (or third floor) you'll see a painting of a skull oposite a destructible wall.
Lob a grenade through the painting.
Your reward is some ammo.
Once you've exited the house from the blue door, head right. Look for a cellar.
Better view from the high ground.
You're rewarded with an bombardier powerup.
Once you pick up the red keycard in the church, activate this switch next to the ladder.
Now, from the switch, go right past the ladder into the water and keep going right.
Your reward is an ancient meme but more importantly some red armor.
Last one! After going through the red door, enter the small room on the left.
Starting to wonder if these arrows aren't reduntant.
Now, commit some vandalism and destroy the painting to reveal a shaft. You can get to it even without the chair, but it's a bit trickier.
Your reward is a bit underwhelming, but hey that's all of them!