Kindergarten 2 – Creature Feature Storyline Guide

Storyline guide for “Creature Feature.”

Other Kindergarten 2 Guides:

Walkthrough

All credit goes to MogAnarchy!

You’ll need the MONSTERMON PLUSHIE, FACULTY REMOTE and CARLA’S LASER BOMB to complete this storyline.

School Yard

  • The day will start and Ms. Applegate will say she’s lost her remote. Talk to Monty and buy a battery for $2.00.
  • Talk to Penny, put the battery in the remote and she will blast open the sewer grate and free Nugget.
  • Go down into the grate, squeak the MONSTERMON PLUSHIE by the cardboard box and talk to Lily and Billy. Give them the remote and they’ll explain their plan and give you a pneumatic drill.
  • Go back outside and talk to the Principal, get her to give you one of her passes.

Kindergarten 2 - Creature Feature Storyline Guide

Morning Time

  • Talk to Billy, he will give you the remote back.
  • Talk to Cindy and ask for her help killing the teachers.
  • When she asks you to put gum in a girl’s hair, press the green button on the remote to summon Penny. Put the gum in her hair then press the yellow button to dismiss her.
  • Talk to Buggs and ask for his help killing the teachers.
  • Press the green button to summon Penny again, then press the blue button to open her contraband compartment.

Lunch

  • Talk to Billy, then show the CARLA’S LASER BOMB to Carla.
  • Talk to Nugget and give him the drill.
  • Jump into the tunnel after Nugget to get to the teachers’ lounge. Place the device under the table.
  • Use your principal’s pass to get out of lunch.
  • After the scene, go with Lily to the girls’ bathroom. Pick up the knife and kill Ms. Applegate.

Kindergarten 2 - Creature Feature Storyline Guide

Recess

  • Enter the Nugget cave and talk to Billy and Lily.
  • Talk to Penny and use the remote on her.
  • Go up the alleyway to the dumpster. Talk to Carla and tell her that Penny is gone.
  • Go inside.

Collectable!

  • Go inside the teachers’ lounge and examine Dr. Danner’s body to unlock the [LAB COAT] outfit!

Collectable!

  • Go up to the girls’ bathroom and examine Ms. Applegate’s body to get the [LOW CUT DRESS] outfit.

Collectable!

  • Go to the boys’ bathroom and give the lighter to the hall monitors. They’ll give you the [CIGARETMON] Monstermon card.

  • Go through the hole in the wall and talk to Bob.
  • Go into the downstairs classroom and take the doll from the toy box.
  • Go back to the Nugget cave and give the doll to Penny.

Kindergarten 2 - Creature Feature Storyline Guide

The Final Showdown

  • After the scene, feel free to ask questions if you want. Otherwise, go to the control panel in the top-right corner and press the green button to kill the middle monster. You’ll also unlock the [CAPTURED GIRL’S SKIRT] outfit.
  • Next, talk to Penny and she’ll kill the top monster. You’ll also unlock the [NEW STUDENT SKIRT] outfit.
  • Go back to the control panel and move the blue crane left then press the button to kill the bottom monster. You’ll also unlock the [CAPTURED BOY’S SWEATER] outfit.

Collectables!

  • Interact with the broken window where the monsters escaped from to unlock the [MONSTER BODY] outfit.

Collectables!

  • Walk to the bottom-left corner of the secret lab to find [THE SLURPER] Monstermon card.

  • Press the red button on the control panel.
  • Use the control panel to move the green crane to the left then press the button to close the monster’s mouth.
  • Use the control panel to move the red crane to the left twice, then press the button to make the monster look up.

For completing this storyline you’ll get the [DARK MAGICIAN] Monstermon card and a guide that tells you where to find any remaining missing Monstermon cards and outfits.

Kindergarten 2 - Creature Feature Storyline Guide

Volodymyr Azimoff
About Volodymyr Azimoff 13938 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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