Tactics V: Obsidian Brigade – Skill Slot Guide

Commonly missed information towards maximizing Skill Point use.

Flow of Skill Slots

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One will notice that you can learn skills which appear to be already learned.

Tactics V: Obsidian Brigade - Skill Slot Guide

That is because you have some skills marked as bonus skills depending on the current class, these are most easily viewed in the Skill Slots section of the Roster.

Tactics V: Obsidian Brigade - Skill Slot Guide

The purpose of learning these bonus skills are purely (and effectively) for multi-classing.

Notice all of the skill slots assigned in this example:

Tactics V: Obsidian Brigade - Skill Slot Guide

  • “Backstab” was learned while Durehn was a rogue.
  • “Counter Attack 1x” was learned while Durehn was a Fighter.
  • “Heavy Armor Proficiency” and “Mastery” were learned while Durehn was a Defender.
  • “Sword 2H proficiency” and “Weapon Technique” (along with all of the Weapon Technique Powers) were also learned while Durehn was a Fighter.

Things to Note:

  • Changing to and from any class is without penalty, but the bonus skills of the class are not available while you’re not assigned to that class, so if you have a Defender with Heavy Armor and a shield equipped, you will not have the Heavy Armor and Shield proficiencies if you change class (assuming you haven’t learned these skills and assigned them to a skill slot), so these items will be taken off of the character’s equipment.
  • Another thing to note is that newly learned Skills aren’t automatically assigned to Skill Slots, so you might forget to do that.
  • Plus each class has a permanent increase in total Skill Slots available to learn for 100 SP (this promotes multi-classing as early as possible).
Volodymyr Azimoff
About Volodymyr Azimoff 13938 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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