Other Shortest Trip to Earth Guides:
- Tips and Tricks for Beginners.
- Pumpkin Hammer Ship Guide.
- Fierce Sincerity Ship Guide.
- Nuke Runner Ship Guide.
- Rogue Rat Ship Guide.
- Tigerfish Ship Guide.
- Bluestar Ship Guide.
Atlas
All credit goes to Dr Hobo!
Unlocked by reaching sector 4.
Primary / Storage
- Command bridge, type DUO-2
- Non-combat sensor, type LR
- Transporter engine
- Warpdrive, type 101
- Terran industrial energy reactor
- 2x Terran energy reactor (old)
- Fuel tank (dual medium)
- Exotics container (medium)
- Multi-container ESM-2
- 2x Organics container (small)
Weapons / Defence
- Aegis shield generator (old)
- Shield batteries T1
- Terran point-defence
- 2x ATK-cannon II
- Sniper cannon I
- Medium laser II
- Fueltank nuke
Crew / Utility
- Medical cryosleep unit x3
- Science labx3, Type Threespace
- Minigrowery
- Free slots
- 4x Hybrid module slot
Ship specific perks available on the Atlas
External fueltank, T-02 – 2 Fate Points
Adds a Fueltank nuke to your storage.
Bridge upgrade – 5 Fate Points
Upgrades the Command bridge, type DUO-2 to Command bridge, type TRIPLE-3.
Mini-growery upgrade – 7 Fate Points
Upgrades the Minigrowery to Accelerated greenhouse, type A.
Lab upgrade – 3 Fate Points
Upgrades the Science labx3, Type Threespace to Advanced science lab.
Fuel combinator – 12 Fate Points
Adds a Fuel combinator, grade 1-A (old) to your storage.
Space pet (random species) – 1 Fate Point
Adds a random pet to your crew.
The volunteer – 5 Fate Points
Adds a random crewmember with low stats.
Light security drone – 5 Fate Points
Adds a light combat drone to your crew armed with a pistol. Can fight intruders and put out fires.
Tactical security drone – 7 Fate Points
Adds a slightly stronger combat drone to your crew armed with an assault rifle. Can fight intruders and put out fires.
Heavy sentinel – 10 Fate Points
Adds a heavy combat drone to your crew armed with a gatling gun. Can fight intruders and put out fires.
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