
This guide will list all the pills in the game.
Introduction
This guide lists out all the pills in the game.
There are a total of 102 pills in the game.
Pill Overdose!
Use the CTRL-F Function to look for your pill!
Explodey
- -20% self explode delay
- +45% explosion damage
- +20% fire rate
Fat Mags
- +25% mag size
Guntastic
- +20% gun damage
- +20% gun force
- +20% explosion damage
- +20% fire rate
Muzzle Warmth
- +1 health on gun overheat
Broken Fingers
- -1 health on gun overheat
Heart Fat
- -30% Max Health
Spinach
- +25% Max Health
- -20 Health
Happy Feet
- +50% speed
- +50% jump
Chernobyl Survivor
- +5 health on self-explode
Coping Methods
- +100% max health
No Feet
- -40% jump
Radiation Poisoning
- -5 health on self explode
Nuclear Engineering
- +900% explosion damage
- -25% self-explode delay
Hopeless Romantic
- +50% health in heart crystals
Wet Fuse
- -40% explosion damage
Geometric Dollar Bath
- +100% score
Sad Feet
- -25% speed
- -25% jump
Stock Crash
- -50% score
Found Rapid Fire
- +20% fire rate
Bullet Hats
- +50% gun damage
- Adds bullet penetration
Pointy Bullets
- +150% gun damage
Blood Lust
- +1 health on enemy death
Shady Trader
- -25% gun damage
- -25% gun force
- -25% fire rate
Overly Empathetic
- -1 health on enemy death
Wild card
- +20% speed
- +50% jump
- +50% jump damage
- +50% gun force
- +20% mag size
- +50% explosion damage
- -50% self-explode delay
- +20% fire rate
- -20% cooldown time
- +50% max health
- +1 health on over heat
- +1 health on self-explode
- +1 health on enemy death
2 9ths Feline
- +1 extra life
Rock
- -20% speed
- -50% jump
- +200% max health
Ice Chamber
- -20% cooldown time
Good As Dead
- -50% speed
- -50% jump
- -50% gun damage
- -50% gun force
- -50% mag size
- -50% explosion damage
- +100% self-explode delay
- -50% fire rate
- -25% max health
- -20% max health
- -30 health
Full Penetration
- Adds bullet penetration
6th Sense
- Displays ammo left before next cooldown
Sticky Fingers
- Adds random weapon
Radar
- Displays number of enemies left in the current wave
Burrito Night
- Set player on fire at random intervals if health is above 50
Roofied
- Blurry Screen
Extended Barrel
- +10% gun fire range
Thick Skin
- Lasers, spikes, and lava no longer hurt you
Stockpile
- +200% mag size
Broken Ceiling
- No max health
Cold Feet
- You’re always on ice. Always.
- +10% ice slide
Acrophobia
- -1 health on each jump
Powerhouse
- Explosions will sometimes heal you instead of hurting.
- +35% more often!
Alternative Medicine / Cures:
- Involuntary Teleportation
- Medusa
- Cold Feet
- Burrito Night
- Acrophobia
- Starfish
- Schizo
- Heavy Eyelids
Hicker
- Gives one random gun max duplicates (3+’s)
Involuntary Teleportation
- Teleports you to random locations on occasion
Consistent
- Current health amount saves between Multiverses
Arthritis
- -1 health every 35 steps taken
Masochist
- Taking damage will heal you for the same amount +5% more often
Efficient
- -30% number of kills needed for a combo
Dead Weight
- -20% enemy speed
Bad At Counting
- +30% number of kills needed for a combo
Sugar Rush
- +30% enemy speed
Heavy Eyelids
- Your eyes close on occasion.
- +45% more time with eyes closed
- +20% more often
Dihydrogen Monoxide
- Immune to fire
Starfish
- Regenerate health on occasion.
- +10% health gained
- +15% more often
Mr. Swimmington
- -60% max health
- +5 extra lives
Ball Pit
- Bouncy balls appear on occasion.
- +30% more often
Jelly Chambers
- Guns will jam on occasion.
- +2% chance to jam per shot
Schizo
- +33% faster text display
- + Discouraging texts
Dropped Supplies
- +35% speed
- +35% jump
- -20% mag size
Black Powder
- +10% gun damage
- +75% hit force
Lighter Fluid
- Bullets set enemies on fire
High Caliber
- +50% gun damage
Waterlogged
- -50% fire damage
- -50% fire duration
Butter Fingers
- Lose random weapon
Say Hello To My Little Friend
- Gives infinite ammo to one random weapon
Tinder
- +100% fire duration
Easy Mode
- -25% enemy health
Hops
- +50% jump
Hard Mode
- +25% enemy health
Blackout
- Randomizes all weapons
Mouthwash
- Bumping against enemies will apply massive amounts of damage to them on occasion.
- +15% more often
Burn Victim
- +50% fire damage
- +50% fire duration
Spicy Toes
- Fire heals you for the amount it would damage you
Switcharoo
- Randomly swaps one weapon for another
Food Stamps
- -3% chance to get the shop after completing a Multiverse (Base value is 5%)
Thin Mags
- -50% mag size
Scales
- +10% chance damage is ignored
Chemical Fire
- Explosions set fire to enemies
Invisible
- You occasionally are unseen by enemies for a short time.
- +20% longer
- +20% more often
System Crash
- Randomizes all pill values
Heartless
- Heart crystals no longer heal you
Medusa
- Turn to stone and become unable to move on occasion
Wad O Cash
- +100,000 score
Mother
- You can see behind you
Lost Wallet
- -100,000 score
Shrinkage
- -30% enemy projectile size
Emotional Capitalist
- -50% health in heart crystals
Overcompensating
- +40% enemy projectile size
Pyro
- +400% fire damage
- +400% fire duration
- Bullets and explosives set fire to enemies
Triple or Nothing
- +200% speed
- +200% jump
- +3 extra jumps
- +200% gun damage
- +200% hit force
- +200% mag size
- +200% explosive damage
- -66% self-explode delay
- +200% fire damage
- +200% fire duration
- +200% fire rate
- -66% cooldown time
- +200% range
- +200% max health
- -66% enemy projectile size
- -66% kills for combos
- -33% chance for downgrades
- +33% chance for second pill
- +200% health regened
- +200% more often health regen
- +3% explosion heal chance
- +3% SHOP chance
- +200% score
- +3 score
- +3 health on gun overheat
- +3 health on self-explode
- +3 health
- +3 health on enemy death
- +200% health in heart crystals
- +3 extra lives
- +30% damage ignore chance
- +30% damage heals chance
- -66% enemy health
Hardcore
- -90% max health
- +10,000,000 score
Reroll
- Randomizes all pill values
- Randomizes all weapons
Unfair
- Gives weak pistol a cooldown
Reset
- Resets all pill values
Merchant
- +10% chance to get the shop after completing a Multiverse (Base value is 5%)
Spring Boots
- +1 extra jump
Rocket Surgery
- Each kill decreases the current self-explode cooldown timer.
- +50% more decrease with each kill
Shipping Error
- A second pill will spawn after picking up the first one on occasion.
- +20% more often.
Pacer PTSD
- You will toggle from sprinting to walking at random intervals.
- +20% more often
Unlucky
- +20% chance a downgrade will spawn
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