Ion Fury – 100% Achievement Guide

All Achievement List for Ion Fury

This guide is written under the assumption that you have an understanding of Ion Fury enough to play the game to a satisfactory degree. You should be able to obtain all of the achievements herein in a single play through.

Ion Fury – Complete the game on Maximum Fury difficulty

Your goal is to see this unlocked at the end of the guide. Let’s get started!

Progression / Unmissable Unlocks

Story, Scenarios and Bosses

Dedicated – Complete the game on Maximum Fury difficulty

Self-explanatory, the difficulty option is immediately available. It’s first on the list because it’s what you need to know the most, play on this difficulty to maximize your time. This game is long, but not as brutal as the tagline says. Ignore the warning, and also ignore the adage of retro shooters that you need to learn enemy placement to be effective. Always assume the room ahead is stuffed with enemies, and always scour for secrets to have enough ammo to deal with them.

The following cannot be missed

Shaken, Not Stirred – Step out of the bar

Altar of Sacrifice – Survive the Onslaught

The Future of Law Enforcement – Demolish Heskel’s oversized security droid

Hunter, Killed – Defeat the Revenant 8991-PX

Express Elevator – Survive Heskel’s horribly overdesigned trap

Mech Warrior – Clear the lab of Warmechs

Brutalized – Separate the Twins

Capital Defense – Defeat Dr. Heskel

Weapon Achievements

Seeing Cyber Red

Firepower Matters – Collect all weapons

Simply pick up every weapon at least once. The last weapon you should have to obtain is the chain-gun, earned after the mech boss fight, as every other weapon is found while secret hunting.

Demanufacture – Decapitate 100 enemies

Aim for the head until you see red, and know that it be dead.

Cranium d’Or – Kick 20 severed heads

Will come naturally as you sift through the carnage you leave after each battle.

Arachnophobia – Kill 20 spiders with the Electrifryer

Hit them with MB1, and they’ll do a quick spin before bursting. Tip- Press [Q] to quickly swap to the Electrifryer, and again to your previous weapon.

Demolition Turkey – Get 3 Strikes (3 or more killed) with Bowling Bombs

Will pop quickly, sooner during the arena battle in episode one’s final map, especially with the Bowling Bomb power-up. Heskel’s House of Horrors has a bowling alley that will hand this achievement to you on a silver platter.

Overkill – Kill 30 flying enemies with explosives

Don’t waste Clusterpucks, and if you can somehow lob a Bowling Bomb at them, more power to you. Otherwise, you’re weapon of choice is the grenade launcher. Either press the alt-fire key on the shotgun, or [7] and aim carefully.

Exploration Achievements

Searching every nook and cranny…

A Secret Place – Find 50 of ♥♥♥’s secret stashes

If you’re aiming for 100%, scour every inch of the map for secret doors, destroyable walls or interactable switches… or use Pagb666’s secret hunting guide.

Bad Mojo – Stomp 20 cockroaches

You’ll most likely earn this without knowing it. The sound effect for squishing them is rather silent, and they infest most vents, which you’ll be using quite often to navigate levels or towards secrets.

Cowabunga! – Eat 30 slices of pizza

You’ll find slices of pizza everywhere, just scarf it down as you go.

Quenched Thirst – Drink 20 cans of soda

You’ll find soda lying around, and most vending machines will give you five sodas before running out.

Referential Secrets

Mega-Secrets and More!

These require you to locate specific events within secrets, often mega-secrets, to obtain. I’m not 100% if these are correct, as I discovered them prior to the 1.02 patch that unlocked all of them.

Peanuts and Cracker Jacks

The secret level Grand Slam. use Pagb666’s Guide to enter. You obtain the card before the fight with the Revenant 8991-PX, and then enter after taking the elevator down.

Gone Batty

Found in the first level, near the giant MDK sign. Follow Pagb666’s video starting here to get there.

All Doors Are Locked

Found by activating switches, a reference to Silent Hill 4: The Room.

Ultimate Failure

Resident Evil reference, found after returning to Hazard Disposal.


Found in the D.C. Meltdown super secret.

Diddle In the Middle

I’m 98.2% sure it’s this secret, which reveals the code for the piano.

Total and Complete Meltdown

Mega-Secret referencing Chernobyl.



The Owls Are Not What They Seem

I believe it refers to this non-secret. It requires you to enter a specific room that’s a Twin Peaks reference.


Files indicate it’s a 100% achievement. Earned most likely through discovering every countable secret, mega-secret, the secret level and killing every enemy.

Volodymyr Azimoff
About Volodymyr Azimoff 13600 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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