TEKKEN 7 – Jin Kazama

Useful T7 Info:

Jin Kazama

Difficulty – Medium

Jin excels in a lot of areas. Has a very high damaging poke game. Has extremely strong space control with f4, a CH launching mid with huge range which can be made safe on block. Has great mobility as a result of wavedashing and can close the gap in an instant. Has great tools out of the wavedash such as a comboable low, a mid launcher mainly used for whiff punishing or as a mid option. He is a very versatile character, can be played offensively with his strong poking game and wavedash mixup or defensively with f4 keepout and strong block/whiff punishment with the ability to change the pace as he wishes. He has the best parry in the game, a parry usually loses to elbows/knees/headbutts/weapons but Jin’s counters all so he forces his opponent to second guess their offense at an advantage. One of the best poking game with damaging lows with one being a CH launcher, safe mids that knockdown and his 4 which is one of the fastest homing moves in the game at i13 which knocksdown on CH. However, he can struggle to punish certain stuff as his punishment lacks range.


  • Great mobility.
  • Very strong rewarding mixups and poking game. 
  • One of the overall best punishment in the game.
  • Very flexible character. 
  • Can be hard to pressure offensively due to his parry and evasive moves. 
  • One of the best homing moves in the game. 
  • One of the fastest Rage Arts in the game 


  • Lacks range on some of his punishment. 

Recommended for players who like:

  • Versatile playstyle, being able to dictate the pace at any given time.
  • Ability to punish opponent’s mistakes heavily.

Written by Fergus!

Volodymyr Azimoff
About Volodymyr Azimoff 13686 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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