More Wolcen Guides:
- All Skills List.
- 100% Achievement Guide.
- All Boss Fights (Video Playthrough).
- MechaMage Build (30K+ DPS, Champion 1+, Avenger, Jump).
- How to Unlock Champion of Stormfall Mode without Campaign.
- Guide to Beat The Lambach Boss (Act 2 Endboss).
- All Classes List (Keystones and Passive Bonuses).
- LogicFlows / Immortal / Ailment / Crit Build.
- Complete Overview Gate of Fates.
- Primordial Affinity Tips.
- Plague Assassin Build.
This guide explains how combat mechanics works in Wolcen: Lords of Mayhem.
All About Basic Combat Mechanic
Combat for Wolcen: Lords of Mayhem focus on the basic combat mechanic of the game, and the associated actions that you can execute. Combat in Wolcen: Lords of Mayhem is similar to other ARPGS with the addition of unique elements.
Willpower and Rage
In Wolcen: Lords of Mayhem, the game's combat system revolves around Willpower and Rage. Players will notice two resource bars that are on top of the Active Skills. The purple bar is the Willpower while the yellow bar is the Rage, these two are required to execute your active skills, however, they are different from one another. In order to fill up the Rage bar, you can attack enemies by using your equipped weapon, except for Staves/Catalysts and by activating a skill that uses Willpower. Using your Willpower resource will slowly fill up the Rage bar. On the other hand, building up the Willpower bar requires the player to attack enemies by using a Staff/Catalyst and spending the resources in the Rage bar will slowly convert or fill up the Willpower bar. Rage is required to activate attack-based skills, while Willpower is required to execute spell-based skills - depending on your skill modifiers, equipped gear, and unlocked passive skills, these factors modify the behavior of the Willpower and Rage such as its reduction, conversion, or regeneration rate.
On top of the Health/Force Shield bar, there are nodes that indicate the number of times you can dodge, this is the Stamina that is used to dodge. Players start off with four nodes, and eventually, as you progress through the game, it can be upgraded up to a maximum number of 8 nodes. Basically, one node is equivalent to one dodge, depending on the situation in battle, you can spam the dodge button if you wish to do so until you've consumed all nodes, just be mindful that once it's all out, you'll have to wait for a couple of seconds while it passively regenerates. As mentioned, you'll be able to unlock more nodes as you progress through the game, or change its effects, like to reduce its time to regenerate by equipping gear that grants buffs and/or effects for dodging - to dodge, press the [SPACE] bar.
Once players start the game, they'll be given four slots for the Active Skills and eventually, as the player progresses through the game, two more slots can be unlocked which grants a total number of 6 Active Skills that can be equipped. The left mouse click, however, is permanently bound to execute basic attacks for whichever weapon the player has equipped, and again, as mentioned, basic attacks are used to generate either Willpower or Rage which is required to execute the Active Skills that are equipped.
Town Portal & Waypoint
If you need to return to Stormfall, you can use the Town Portal to travel back instead of opening your map and using a waypoint. Using a Town Portal will allow players to return back to the previous location, just make sure that you are in a safe spot and position since activating a Town Portal has a 4-5 second cast time. On the other hand, a Waypoint is considered a checkpoint that is usually found and unlocked for Fast Travel purposes. If you've unlocked a Waypoint, enter the World Map and click on the Waypoint you wish to go to and this will transport you to that location - using a Waypoint does not leave a portal.