Shadow Arena – Yeonhwa Hero Guide (Combat and Skills)

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This guide describes Yeonhwa hero in detail.

Guide to Yeonhwa Hero


The Kingdom of Haso dispatched an envoy upon receiving reports about the Black Death. She is the envoy, who is a skilled swordsman and a member of the Order of Apricot.

She ended up in Valencia while searching for the cause of Black Death and her whereabouts became unknown since the Black Death dissipated.

Combat Style

Yeonhwa’s biggest strength is her high mobility. She has a fast but powerful basic attack and the ability to chase down enemies. She can close gaps instantly and use her rapid basic attacks or counters to lead the fight in her favor. However, the cooldown on her skills are long so she has a bit of a disadvantage if the battle draws on.


Fallen Flower

Cut the enemy while charging forward. Auto-attacking while charging stops the charging and increases attack speed. Performing a jump while moving forward allows a longer jump.

Head Shot

Fire an arrow from a long distance. Arrows can be fired quickly by clicking attack while pulling the arrow, but it won’t knock enemies down. Hitting the enemy with a fully charged arrow will knock them down.


Take a defensive stance for 2 seconds and counterattack, which knocks the enemy down. Cannot knockdown the enemy if their attack exceeds the defensive ability or when attacking using LMB.

Bond Cut

Quickly cut down the enemy and step back to widen the distance. Grants super armor right after using the skill, and skills will not be canceled. Enemies hit will have -20 DP for 5 seconds.

Red Moon

Slash the enemy in succession at an unseen speed. Grants super armor while stealthed and the final hit will blowback the enemy.

Volodymyr Azimoff
About Volodymyr Azimoff 13573 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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