Explicit extra life maps for Serious Sam’s Bogus Detour. Yellow and green outlined glasses mark the locations of all 13 of 1UP items in the game. Should help unlock the elusive All Extra Lives Achievement.
Other Serious Sam’s Bogus Detour Guides:
All Extra Lives Guide
The following sections show cropped map images for Serious Sam’s Bogus Detour denoting the locations of all 13 extra lives (1ups). Usually every map will contain one extra life, and the boss maps (ExM2s) will contain two such extra lives. The secret level contains one extra life.
- The yellowish outlined glasses denote the fixed extra lives, i.e. these will always be found in the same place in the map.
- The greenish outlined glasses denote 3-4 possible locations for an extra life, i.e. these are randomly placed. So you might have to search 3-4 locations to find this extra life.
Note: The 1UP location data was derived directly from the editor that comes with SSBD. Added large arrows to the maps to make it easier to see where the extra lives are even on a scaled down view of the maps.
E1M1: Knee Deep in the Sand
One extra life: in the central base, activate the blue switch, to open the door to a teleport, that transports you to the smaller base in the east. There hit the wall switch, leave by the now open south door, and enter the area with the confusion traps.
E1M2: Public Library No:1
One extra life, plus another one of three random ones: the non-random 1up can be found to the east of the city. The random one is either on the south-west of the city, or at the west gate, or inside inner wall (in the greenery stripe) in the north-east corner (this requires the red key).
E2M1: Path of Feast / Fear
One extra life: follow the path up north until you reach the locked-down bridge, take the path west along the water front, it is under a tree.
E2M2: Trouble in Troy
Two extra lives: follow the spiral path until your progress is blocked by the second red gate, then go south to find the first 1up between a building and a wall. For the other extra life, reach the “outside” area with all the lava, outside the northern wall the 1up will be nestled.
E3M0: Serious Sabotage
One of four random extra lives: in the secret level a 1up can either be found just north-west of the landing pad on the beach, or just south-west of the landing pad next to two trees, or north of the main base in the woods, or finally at the very south-western tip of the island.
E3M1: The Cradle of Democracy
One extra life: to the west of the huge hangar inside the small outpost. To unlock the blue gate, take out the guard on the heli pad.
E3M2: Running up that Hill
Two extra lives: follow the main spiraling path until you reach the northern-most outpost. Just north of the paht, to the left of two columns one of the extra lives can be found. Continue through the map until you reach the south gate to central “pit arena”. Hold off entering, instead hug the wall on the west and follow the labyrinth path to the second 1up.
E4M1: Biological Illogical
One extra life: in the eastern quadrant of the map, you will need a yellow key to pass two yellow gates to reach the extra life.
E4M2: Interplanetary Ballistic
Two extra lives: following the main path into the chamber with the six missiles, notice a fifth corridor south of the four laser turrets in the walls. The corridor seems to be a dead end, but on the west end you can destroy the south wall, enter the area, hug the western wall to enter a hidden teleporter. This transports you into a small room with the first 1up. Continue through the map past the first boss battle, unlock the fourth code lock, then go north to grab the last (13th) extra life next to the group of three missiles.
Written by AEon.