Half-Life: Alyx – How to Make AI Nav Work with Bootleg Tools

This guide will show you how to get navigation working in Half-Life: Alyx.

Making AI Nav Work with Bootleg Tools

All credit goes to Dynacorp!

Step 1

Add the following line to your FGD for HL:A if it is absent:

  • @include “markup_volumes.fgd” 

Step 2

In your gameinfo.gi, in the Hammer section, set NavMarkupEntity to func_nav_markup (replace func_hlvr_nav_markup with func_nav_markup)

Step 3

In Hammer, go to the Navigation tab and select “Create Walkable Seed”, draw out a small block, and hit Enter.

Step 4

Make sure NPCs are in your map, hit F9, and build the map!

End Result

The end result should look something like this:

Volodymyr Azimoff
About Volodymyr Azimoff 13981 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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