Beyond The Wire – Artillery Guide

Simple artillery guide and what i have found to work.

Guide to Artillery

Basics of a Squad Leader

  • Your job is to lay down the physical artillery pieces, which your gunners can then build.
  • Press T and select the middle command (2 seems to be the limit).
  • You want to find flat ground with long sight lines(will light up blue when ready) keep your squad within 250m of the objective, i wouldn’t go closer than 100m as you can be picked off easily by a disgruntled sniper. Make sure to set up your rally whilst laying the arty pieces down.

Once set up you can being to issue commands. Place an attack mark and get your team to line up as best as they can. Get them to fire off a shot individually to range them in, giving feedback on where they are hitting. Use your binos (number 5) to help with this. You may need to get closer to the front and relay info back.

Basics for Gunners

  • Your job is to follow your squad leader, Build arty pieces with your shovel and man the guns.
  • In order to build the arty pieces, pull your shovel out, hold lmb and it will start to build. 
  • Once built man the gun by holding F. 
  • Allow your squad leader to find a target and listen to him closely.
  • When the fire command is issued, fire individually and listen to the feedback of the fire commander. R to reload.
  • To aim left and right use A and D, UP ranging is down via the mouse and not very accurate. 
  • If you get on target i would recommend to turn your sensitivity down and try to not move your mouse, only pushing lmb as minor changes will make a huge difference in long range shooting.
  • The explosion radius of shells is not huge but even suppressing the enemy is helpful to your team.
Volodymyr Azimoff
About Volodymyr Azimoff 13365 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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