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Dungeon Defenders - Items Guide

Written by Frezmo   /   Dec 28, 2020    


Items in this game are dropped from chests that you can find around the map as well as from the enemies the selves. The harder the map and the difficulty the better the item drops typically are.

Items have twenty different levels of quality all with different level requirements as well as five different types.

When putting armour onto your character it is important that you have you helmet, gloves, chest piece and shoes be the same type. (example, having all leather armour). This is because when you get a full set of armour your stats gets boosted, the better the quality the higher the boost. If you're unsure if you have a full set or not, look at your hero page and your armour piece should have a blue highlight around them.

Armour Types

You can get leather, Mail, Chain, Plate and Pristine armour. It is important to note that the armour type does not effect the armours stats. Leather armour can have stats which are just as good or even better than plate armour for example.

Armour Quality

Armour has twenty different qualities that it can be. Each with a different level requirement and stat boost percentage. The table below will show you the level required for each quality and the stat boost it provides when you have a full set of the same type of armour (i.e. leather).

Quality - Level Requirement (Stat Boost)

  • Cursed - 0 (25%)
  • Torn - 0 (25%)
  • Worn - 3 (25%)
  • Stocky - 6 (25%)
  • Solid - 8 (25%)
  • Sturdy - 10 (25%)
  • Polished - 12 (25%)
  • Shining - 14 (25%)
  • Powerful - 20 (25%)
  • Amazing - 27 (25%)
  • Epic - 34 (25%)
  • Legendary - 45 (25%)
  • Godly - 60 (25%)
  • Mythical - 74 (30%)
  • Transcendent - 78 (33%)
  • Supreme- 83 (36%)
  • Ultimate - 90 (40%)
  • Ultimate93 - 93 (40%)
  • Ultimate+ - 100 (40%)
  • Ultimate++ - 100 (40%)

Armour Resistance

Armour resistance caps out at 90%, once you have hit 90% there is no need to put more upgrades into resistance for armour as it won't get any better regardless.

Different armour resistances are good for different enemies. The different resistances do the following:

  • General Resistance = Reduces physical damage from all enemies (good against Ogres and Dark Elf Warriors).
  • Fire Resistance = Reduces all fire damage from all enemies (good against Wyverns, Dark Elf Mages, Kobolds and The Ancient Dragon).
  • Lightning Resistance = Reduces all lightning damage from enemies (generally good).
  • Poison Resistance = Reduces all poison damage from enemies (good against ogres poison ball).


Weapons also have the same quality level restrictions however you can't get stat boosts from weapons based on the quality like you can for armour. Weapons are generally better the higher the quality due to having more available upgrades.

Written by Frezmo.