Total War: Rome II – Emperor Edition – Guide to Politics

How to Politic

All credit goes to SohiRifter!

  • Do not ever upgrade enemy generals (p.s. characters not of your dynasty are an enemy).
  • Upgrading skills/stats/perks also increases gravitas, most of the time, which will lower your political power.
  • Make them all generals, because even low gravitas character can/will influence political power.
  • Game Logic: if they’re not over-seas, fighting wars, they’re messing with your political power.
  • If the enemy dynasty (political group) has too many characters, sent them off to die in wars.
  • You’ll take the hit for a military loss, since you’re in charge, but this is good for the long game.
  • Retire/hire at least one high/mid gravitas generating character, who will act as a statesmen.
  • It helps with the long game and allows you to counter mistakes, like all-hands-on-board wars.

Notes 

  • The idea is to remove/minimize enemy influence while increasing your own, which also increases with military victories.
  • If you kill all members of a political/dynasty group at the start, it dies off for good; but will be replace eventually.
  • Later on, killing all members of a political/dynasty just has a new member spawn; rebellion is the only fix.
Volodymyr Azimoff
About Volodymyr Azimoff 13942 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

Be the first to comment

Leave a Reply

Your email address will not be published.


*