
In this guide you will find every single bit of information that you will ever need to know about slimes in Terraria.
All Single Slimes Guide
Green Slime
Green Slime is the most well known slime in Terraria.
- Health = 14
- Damage = 6
- Defense = 0
- Drops = 3 Copper coins, 1-2 Gels, 0.01% chance of dropping a Slime Staff, can also drop a banner.
Blue Slime
If royal gel is equipped blue slime will not attack you.
- Health = 25
- Damage = 7
- Defense = 2
- Drops = 25 copper coins, 1-2 Gels, 0.01% chance of dropping a slime staff, can also get a banner.
Red Slime
Red Slime has been in the game since the day Terraria was released.
- Health = 35
- Damage = 12
- Defense = 4
- Drops = 8 Copper coins, 1-2 Gel, 0.01% chance of dropping a Slime Staff, can also drop a banner.
Purple Slime
Cannot spawn within 400 tiles of the world’s spawn point (except in Expert Mode).
- Health = 40
- Damage = 12
- Defense = 6
- Drops = 10 Copper Coins, 1-2 Gel, 0.01% chance of dropping a Slime Staff, Can also drop a banner.
Yellow Slime
Only spawns underground.
- Health = 45
- Damage = 15
- Defense = 7
- Drops = 10 Copper coins, 1-2 Gel, 0.01% chance of dropping a Slime Staff, can also drop a banner.
Black Slime
May inflict the Darkness debuff (25% chance).
- Health = 45
- Damage = 15
- Defense = 4
- Drops = 20 Copper coins, 1-2 Gel, 0.01% chance of dropping a Slime Staff, can also drop a banner.
Ice Slime
Only spawns in Snow Biome. May also inflict a debuff “Chilled” (8.3% chance)
- Health = 30
- Damage = 8
- Defense = 4
- Drops = 50 Copper coins, 1-2 Gel, 0.67% chance of dropping an Ice Cream, 0.01% chance of dropping a Slime Staff, can also drop a banner.
Sand Slime
Has a knockback resist of 30%
- Health = 50
- Damage = 15
- Defense = 5
- Drops = 75 Copper Coins, 1-2 Gel, 0.013% chance of dropping a Slime Staff, can also drop a banner.
Jungle Slime
Only spawns in the Jungle Biome
- Health = 60
- Damage = 18
- Defense = 6
- Drops = 5 Silver coins, 1-2 Gel, 0.01% of dropping a Slime Staff, can also drop a banner.
Spiked Ice slime
Fires Ice Spike projectiles.
- Health = 60
- Damage = 12 (melee) 18 (ranged)
- Defense = 8
- Drops = 2 Silver coins, 1-2 Gel, 0.67% of dropping an ice cream, 0.01% chance of dropping a Slime Staff, can also drop a banner.
Spiked Jungle Slime
- Fires Jungle Spike projectiles, which inflicts the Poisoned debuff.
- Health = 65
- Damage = 28 (melee) 26 (ranged)
- Defense = 8
- Drops = 3 Silver coins, 1-2 Gel, 0.01% chance of dropping a Slime Staff, 50% chance of dropping a Stinger, can also drop a banner.
Mother Slime
Spawns 1-3 Baby Slimes upon death.
- Health = 90
- Damage = 20
- Defense = 7
- Drops = 75 Copper coins, 1-2 Gel, 0.01% chance of dropping a Slime Staff, 2% chance of dropping a Compass, can also drop a banner.
Baby Slime
Spawns when a Mother Slime is defeated.
- Health = 30
- Damage = 13
- Defense = 4
- Drops = 10 Copper coins, 1-2 Gel, 0.01% chance of dropping a Slime Staff, can also drop a banner.
Lava Slime
Can jump higher than most of the slime in Terraria.
- Health = 50
- Damage = 15
- Defense = 10
- Drops = 1 Silver coin, 20 Copper coins, can also drop a banner.
Dungeon Slime
Drops a golden key.
- Health = 150
- Damage = 30
- Defense = 7
- Drops = 1 Silver coin, 50 Copper coins, 100% chance of dropping a Golden Key, can also drop a banner.
Pinky
Pinky is the smallest slime in Terarria.
- Health = 150
- Damage = 5
- Defense = 5
- Drops = 1 Gold coin, 1-2 Gel, 1% chance of dropping a Slime Staff, can also drop a banner.
King Slime
The only slime that is a boss.
- Health = 2000
- Damage = 40
- Defense = 10
- Drops = 1 Gold coin, 100% chance of dropping a solidifier, 25% chance of dropping a Slimy Saddle, 33.33% chance of dropping a Ninja Hood/Ninja Shirt/Ninja Pants or a Slime Hook, 66.66% chance of dropping a Slime gun, 5-15 Lesser Healing Potion, 14.29% chance of dropping a King Slime Mask, 10% chance of dropping a King Slime Trophy.
Spiked Slime (only expert mode)
Fires Slime Spike Projectiles.
- Health = 100
- Damage = 28
- Defense = 5
- Drops = 1 Silver coin, 1-3 Gel, 0.014% chance of dropping a Slime Staff, doesn’t spawn a banner
Umbrella Slime
Only spawns during rain.
- Health = 35
- Damage = 10
- Defense = 5
- Drops = 2 Silver coins, 2-5 Gel, 2.22% chance of dropping an Umbrella Hat, can also drop a banner.
Bunny Slime
Spawns in Forest biomes during Halloween.
- Health = 25
- Damage = 7
- Defense = 2
- Drops = 25 Copper coins.
Present Slimes
Spawns in forest biomes during Christmas.
- Health = 25/23/29/22
- Damage = 7/6/8/5
- Defense = 2/2/3/1
- Drops = 25 Copper coins, can also drop a blue slime banner.
skillshare, it help make you learn, give you more, thing to do, can help with hobbies
heads up, pinky has CRAZY far knockback. attack with something that doesnt have knockback to ensure they dont fly offscreen.
spiked jungle slimes made me hate calamity jungle so much
uhh i dont think hoppin’ jacks are only Halloween, i still fine them in my world
The gastropod is likely considered because it is needed for the achievement, also mother slime can inflict blindness
Awesome, I’m going to grind (early game) desert slimes because I have a bigger chance of getting a slimy staff