Brick Rigs – Making WASD-QE Controls

How to convert your controls to include Q and E for yaw, in this tutorial anyone who is used to War Thunder, or uses WASD controls can now bind their Q/E making controls easier.

Navigating the Menus

Now this might sound weird, but I’ve met a few people who DO NOT know how to open the menus, here I will be assisting those few unable to do so. Hit Esc on your keyboard if you’re already in a match, when you do you should see this on your screen.

Now that the menu is open you should see a panel labeled, “Options,” near the top of the menu, clicking it will bring you to a second set of panels.

After opening the options menu you should see on the bottom panel, “Input Mappings,” click on that and the next menu section is all about those inputs.

Input Mapping

Now that you are in the Input Mapping area, you’ll notice a lot of panels near the top of the section, click the one labeled Vehicle all the way to the right, after doing so you should see this.

  • Yaw Right: Q
  • Yaw Left: E
  • Exit Vehicle: F
  • Hazard Lights: G

The first three changes are essential to making Yaw Q/E, the last one is for experienced WASD pilots wanting G for Gear on some aircraft, or people who played a lot of War Thunder coming here that want a little familiarity with some of the controls used for making evasive maneuvers like in realistic.

Volodymyr Azimoff
About Volodymyr Azimoff 13679 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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