Here you can find the answers to the most popular questions about the Core Keeper game from devs actually.
Frequently Asked Questions
What languages is Core Keeper available in?
- Core Keeper was launched in English, Simplified Chinese, and Thai for Early Access. We do have plans to launch in several additional languages by the full release of the game and will be providing more details about this in the future.
Is Core Keeper available on Mac/Linux?
- We are currently developing Core Keeper for Windows and Linux, but we are in discussion about the possibility of adding support for other platforms.
Will Core Keeper be available on Epic Games or GOG?
- Core Keeper is currently only planned to release on Steam, but we’re definitely taking into account user feedback when it comes to other platforms, and if anything changes, you’ll hear about it.
Will Core Keeper be available on PlayStation/Xbox/Nintendo Switch in the future?
- At the moment, we are developing Core Keeper on PC, but we are making a note of community requests for other formats.
Will there be private servers?
- There have been lots of community requests for dedicated servers, and you’ll be pleased to know that we are actively looking for a solution here. This is something we will be aiming to bring to Core Keeper in the future if possible.
Will there be local multiplayer?
- Currently, Core Keeper is being developed with a focus on online multiplayer. If anything changes or we add any new multiplayer features, we will let you know.
Who is creating the soundtrack, and will it be available on Spotify?
- The Core Keeper soundtrack is being created by the very talented composer, Jonathan Geer. The music isn’t currently on Spotify, although we’re always listening to our community’s feedback. If you would like to listen to the soundtrack as it currently stands, you can listen to it through the official Core Keeper Youtube here:
Will there be DLC?
- Core Keeper has only just gone into Early Access, so DLC isn’t something the developers are currently working on.
Will there be ultra-wide support?
- We don’t have any plans to implement ultrawide support at the moment, but this could be something we look into in the future.
How do I start / join a multiplayer game?
- To join a multiplayer game, one player must act as the host by booting the game, clicking “Start Game” in the main menu, and creating/loading a world. Once in game, the host should bring up the pause menu (ESC key). Here, they will find the game ID in the top-left corner of the screen. This can be copied using the “Copy game ID” button and then sent to the other players. Other players should boot the game, select “Join Game” in the main menu, and then enter the game ID to play in online multiplayer. Please note that the host must be in the world in order to play.
I am experiencing lag/performance issues, what do I do?
- We’re aware of some issues with the game’s performance, and we are looking into this presently. We recommend closing background apps when playing Core Keeper. You may also want to try going into the game’s options menu and lowering the graphics settings, as this may improve performance. We are doing our best to mitigate performance issues, and we’ll be releasing regular updates/bug fixes to address this, but please bear in mind that Core Keeper has just launched in Early Access, and any performance issues encountered will not reflect the final, full version of the game.
Can I dig down (along the Z axis)?
- We don’t have any plans for this mechanic at the moment, but we’ll let you know if that changes in the future.
How do I get the Merchant to move into my base?
- Merchants have a specific set of requirements that must be met in order for them to move into your base. Firstly, the room must contain the specific item that the merchant wants, i.e. Slime Oil for the Bearded Merchant. The room must be no bigger than 8×8 tiles with any walls and it must contain a bed that is not currently already taken by another Merchant. Players cannot be near the room or the Merchant for the Merchant to move in (you must be more than 30 tiles away). It should not take more than a minute for the Merchant to move in if all the requirements are fulfilled.