Dark and Darker – Tank Fighter Build

Guide to Tank Fighter Build

For MOST of a fighter’s career, you’ll be playing “PDR/Tank” fighter. The goal is to get to a minimum of 250 AR, so you reach 50% PDR. This doubles your effective HP. At 66% PDR (318 AR), you have triple EHP.


For gear, here are some guidelines, but there are a lot of great options (The goal is to get to at least 238 AR/50% PDR without your shield):

  • Arming Sword is the fastest. At +10 MS or Action Speed, you can also consider Falchion or Flanged Mace.
  • Any Shield (Buckler, Round, Heater) will work, they all have the same AR. Buckler has the highest impact resist but lowest area.
  • Crossbow is your ranged tool, provides good alpha when poking other teams or players and can be used to pull mobs.
  • For Armor, focus on what gives you the stats to hit your AR, MS, and HP targets. There are a lot of options to play with and mix/match to hit your desired goals.


  • Shield Mastery makes you more nimble with your shield overall
  • Counter Attack is used after a block to have better chase and attack speed
  • Barricade increases your AR while blocking, further raising your PDR if you miss a block
  • Projectile Resistance, combined with your high PDR, significantly further reduces incoming bow damage.
  • Instead of Counter Attack or Projectile Resistance, you can take Swift to reduce the MS penalty. After 200 AR, Defense Mastery becomes worth using.
  • Sword Mastery improves damage and speed


  • Second Wind and Sprint are the meta options.
  • Taunt for team play (be careful about when you use it) or Adrenaline Rush for fun.

Stat Priority:

Stat priority in order of most to least, is:

  • Armor Rating/PDR%
  • Health / Vigor
  • Move Speed / Agility
  • Action Speed / Dexterity
  • Weapon Damage/Physical Damage/Physical Damage %/Physical Power
  • All else

I sincerely hope this was helpful. Good luck to you!

Volodymyr Azimoff
About Volodymyr Azimoff 13686 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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