In this quick guide, you will find useful information about Battle and Exploration abilities.
Battle Abilities
Name
Tile
Description
Uses
AP Cost
Withdraw
02.44.40
Flee from battle. No rewards will be earned.
∞
2
Restoration
06.47.32
Fully restore the HP of a single party member.
5
5
Greater Restoration
63.72.66
Fully restore the HP of all party members.
3
15
Resurrection
17.59.35
Restore a KO’d party member to health.
5
6
Greater Resurrection
45.49.50
Restore all KO’d party members to health.
2
17
Physical Rejuvenation
20.42.52
Restore the physical defense of all party members.
7
15
Magical Rejuvenation
21.39.54
Restore the magical defense of all party members.
7
13
Dual Rejuvenation
66.83.82
Restore the defense of all party members.
1
23
Group Reflection
31.67.74
Shield all party members with reflective magicks.
7
9
Mithridate
05.41.49
While active, the party is immune to poison.
Passive
8
Softskin
23.73.52
While active, the party is immune to stonebinding and petrification.
Passive
14
Fearless
41.77.67
While active, the party is immune to instant death.
Passive
12
Unappetizing
14.36.62
While active, the party is immune to consumption.
Passive
13
Resolute
16.49.69
While active, the party is immune to banishment.
Passive
14
Valiant Strength
09.49.48
While active, when a party member faces fiends alone, the damage they deal is increased.
Passive
7
Wrothful Strength
36.47.44
While active, when a party member’s defenses are all reduced to zero, the damage they deal is increased.
Passive
8
Dominant Strength
55.21.82
While active, when a party member’s HP is full, the damage they deal is increased.
Passive
20
Desperate Strength
26.50.14
While active, when a party member is weary, the damage they deal is increased.
Passive
6
Armsmaster
33.76.60
While active, the party’s equipment cannot be broken.
Passive
5
Ranged Focus
59.27.42
While active, any weapon can be used to attack flying fiends.
Passive
35
Exploration Abilities
Name
Tile
Description
Uses
Cost
Lesser Descension
05.31.58
Create a temporary staircase to move down one floor, if an open tile is present.
7
4
Lesser Ascension
07.54.37
Create a temporary staircase to move up one floor, if an open tile is present.
7
5
Greater Descension
38.64.49
Create a temporary stairwell to move straight down until reaching the next open tile.
5
9
Greater Ascension
35.60.30
Create a temporary stairwell to move straight up until reaching the next open tile.
5
10
Shift
22.32.61
Move the party to one of the designated tiles.
6
10
Knight’s Shift
40.85.37
Move the party to one of the designated tiles.
6
11
Gambler’s Shift
15.15.50
Move the party to a randomly selected open tile on the current floor.
10
6
Gambler’s Teleport
58.33.61
Move the party to a randomly selected open tile in the dungeon.
10
7
Teleport
86.04.33
Move the party to a specified location. If there is no open tile at that address, the teleport will fail, and the party will be scattered throughout the dungeon.
2
22
Fiend Shuffle
25.84.29
Change the location of battle encounters at random.
10
9
Homeward Bound
72.45.54
Teleport one or more party members to the Academy. Cannot be used if only one member remains.
2
15
Conjured Waypoint
32.53.65
Create a waypoint. After placement, this ability will change to Waypoint Return.
∞
16
Expanded Awareness
29.56.51
While active, the number of uncharted tiles in each direction will be displayed.
∞
10
Wanderer Tracking
18.65.72
While active, the distance to the nearest wanderer will be displayed.
∞
8
Illusion Clairvoyance
69.51.42
While active, hidden tiles will be marked on the map.
Passive
21
Pitfall Clairvoyance
47.99.19
While active, pitfalls will be marked on the map. If the party enters a tile with a pitfall, they will fall to the bottom. If bottomless, party members will be scattered and lost.
Passive
13
Toll Evasion
56.53.46
While active, the party will be exempted from tolls.
Passive
11
Perfect Camouflage
98.69.31
While active, the party can enter tiles with fiends without automatically entering battle. Press Confirm to initiate combat.
Passive
30
Fiend Scouting
01.77.62
While active, battle encounters will be marked on the map.
Passive
3
Eagle Eye
11.30.68
While active, the party will be able to view a larger portion of the map.
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