Half-Life: MMod – General FAQ

This guide contains some useful information for player, content creators and mod makers and serves as a general FAQ kind of guide.

Frequently Asked Questions

How do I disable pixelated textures?

  • Go into the root folder of the game (Right Click on the game in steam -> Browse Local Files), go into HL1MMod folder, open up autoexec.cfg in any text editing software and edit line gl_texturemode to “GL_LINEAR_MIPMAP_LINEAR” and gl_ansio from “0” to “16”.

Which chapters have been modified so far?

  • Unforeseen Consequences, Residue Processing, Questionable Ethics and Lambda Core. We’re going to update the rest of chapters gradually, so keep an eye out for updates!

I’m a content creator, do you have source files for art you’ve used that I can use for my video/article?

  • Go into the root folder of the game (Right Click on the game in steam -> Browse Local Files) and check out HL1MMod_ForContentCreators folder, it has bunch of .png files you can use.


  • If I figure out how to work with them, I’ll add them, no promises.

Blue Shift or Opposing Force support?

  • Unless Valve will expand their engine limits or makes it open source, there’s currently no way for me to add support for those games.
Egor Opleuha
About Egor Opleuha 6907 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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