Legion TD 2 – Shadowynn Hard Mode (Step-by-step Guide)

This is a foolproof step-by-step guide to beat Shadowynn on hard Mode. For those who struggle with her and just want it to be over. Requires a human teammate for 2v2.

Shadowynn Hard Mode

All credit goes to Ajite !

Wave 1

  • Grarl
  • King 1

Wave 2

  • Sell Grarl -> Buy Egg
  • Queue 2 worker (4)
  • Send: snail

Wave 3

  • 2x Pollywog (3 squares behind Egg)
  • Send: snail

Wave 4

  • No buy
  • Send: Snail

Wave 5

  • Priestess between Pollywogs
  • King 2

Wave 6

  • Upgrade 2x Pollywog into Seraphin
  • King 3
  • Send: Snail
  • Queue 1 worker (5)

She will send a Mimic here, but it should be no problem.

Wave 7

  • No buy
  • King 4

Wave 8

  • Egg Behind Hydra (1 left 0.5 down)
  • 2x Pollywog
  • King 5
  • King 6
  • Send: snail

Wave 9

  • 2x Sea Serpents

Wave 10

  • Upgrade 1 Sea Serpent
  • 4x Pollywog
  • 2 workers (7)
  • Re-roll, keep Serpent and Egg, go for [Aura Re-roll>, or a tank
  • Start saving mithium

Pick a spell that gives mythium. We used “All out Attack”.

Wave 11

  • Egg
  • 2 workers (9)
  • Save mithium

Wave 12

  • Grarl OR [Aura Re-roll> between 2 Hydras Left Side

Wave 13

  • Upgrade Grarl to Ocean Templar OR Upgrade [Aura Re-roll>
  • Send Ogre – (~60% leak) OR Hermit + Safety Mole

Wave 14

  • 2x Sea Serpent
  • [Aura Re-roll> other side of double Hydra OR re-rolled tank OR whatever re-roll you have. It’s hard to tell at this point.

You will probably leak here, but no worries.

Wave 15

  • Adapt Pollywogs to Devilfish, buy more as you can
  • Spend the rest of your money as you can
  • 1 worker (10)

Wave 16

  • Sea Serpent Middle
  • Full Send Here: Four Eyes OR Safety Mole + Hermit
  • GG!
Volodymyr Azimoff
About Volodymyr Azimoff 13981 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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