Margo – Full Walkthrough with All Achievements

100% Achievement Walkthrough

Please note: all credit goes to Na!

Introduction

A point and click adventure with many choices and missables.

Part 01

  • Drag the Alarm Clock onto Margo (Rude Awakening).
  • Open your Phone and read the message.
  • Close Phone.

Part 02

  • Put the Charger, Laptop, Phone, Text book, Vitamins into the Bag.
  • Bring the Bag to Margo.
  • Use Ball on Bean.
  • Exit Right.

Part 03

  • On the left, turn the Light on/off many times (Fire Hazard).
  • Turn the Light ON and the TV ON (Energy Bill unlocks after leaving the room).
  • Use Bottle of Water on 2 plants.
  • Use Fish Food on Fish Tank.
  • Read Journal.
  • Pick up Journal, Ball, Bottle, Pen, Dolls on shelf.
  • Exit Right.

Part 04

  • Look at and interact with the picture on the right (Bean Lore).
  • Open the drawer and take the two Space Helmets.
  • Exit Right.

Part 05

  • Take the Photo from the fridge (Sentimental).
  • Open the Fridge.
  • Use Milk on Coffee Cup.
  • Use Honey on Coffee Cup.
  • Use Sushi on Margo.
  • On the left side, Pick up the Coffee Lid and use it on the Cup of Coffee.
  • Close the Fridge.
  • Open Cabinet.
  • Use Dog Food on Bowl.
  • Close Cabinet.
  • From bag, use Bottle with Sink.
  • Use Bottle of Water with Dog Bowl.
  • Use Bottle with Sink.
  • Interact with the bottle to the left of the sink many times (A Racket).
  • Pick up Orange, Little Skateboard, Pack of Gum, Cup of Coffee with Lid.
  • Exit Right.

Part 06

  • From bag, Use Space Helmets on Margo and Bean.
  • Press Button on Left.
  • Press Button on Right.
  • Interact with Bean.
  • Exit Right.

Part 07

  • Pick up Battery, Library Card, Wires.
  • Exit Right.

Part 08

  • Interact with Satalite.
  • From bag, use Wires and Battery on Satalite (In Bloom).
  • Exit.

Part 09

  • Pick up Garbage.
  • Interact with mysterious figure on left side.
  • Exit.

Part 10

  • Talk to Mitch.
  • Choose “Truth”.
  • From bag, use Garbage on Mitch (That’s Weird).
  • Give Ball to Mitch.
  • Talk to Mitch.
  • Choose “Leave”.

Part 11

  • Interact with Green Bin.
  • From bag, Use Garbage on Green Bin.
  • Interact with third from the left house (That’s Dave).
  • Exit.

Part 12

  • Try to pick up lost poster, instead take a piece.
  • Interact with Skull Poster.
  • Talk to Ghost.
  • Give Gum to Ghost.
  • From bag, Use Photo on Ghost (Love Lost).
  • Talk to Ghost.
  • Interact with Bus Sign.

Part 13

  • Interact with every page of the Text Book.
  • Talk to Black Cat.
  • From bag, Use Lost Cat paper on Cat (Not a Rat).
  • Talk to Black Cat.
  • Use Door twice.

Part 14

  • Talk to Gilles.
  • From bag, give Orange to Giraffe.
  • Talk to Gilles.
  • Choose “Truth”.
  • Talk to Gilles.
  • Give Vitamins to Gilles (Pharmacy).
  • Interact with Vending Machine on the left (Inflation).
  • Exit.

Part 15

  • Talk to Raven.
  • From bag, Use Textbook on Raven, Use Library Card on Raven.
  • Choose “Truth” (Honest).
  • Interact with Table.

Part 16

  • From bag, bring out the Little Skateboard and put the Doll on it.
  • Interact with the Little Skateboard.
  • Put the Orange doll on the Little Skateboard.
  • Interact with the Little Skateboard (Skate or Die).
  • Take everything out of the bag and place it on the table.
  • Interact with phone and read the message.
  • Interact with every page of the Green Book (The End).

Extra

  • Replay the game but choose “Lie” in Part 10, 14, 15 (Avoidant).
Egor Opleuha
About Egor Opleuha 8075 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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