Phantom Brigade – Quick Guide to Pick Good Stuff

TLDR, pick concussion, missile, light-mid armor.

How to Pick Good Stuff

Weapons

  • Concussive weapons are OP in this version. Especially early-mid game.
  • Concussions not only ignores hostile’s heavy armor but also make salvaging cheaper.
  • Missile launchers are also OP but, the devs admitted missiles should be nerfed.
  • Assault rifles and marksman rifles are descent choice for many combat.

Armor

  • Heavy class frames are vulnerable to concussion.
  • If you prioritize tanking, pick a shield which focus on integrity and don’t pick heavy class frames.
  • Shields negates concussion damage and provide good protection against missiles.
  • Light armor for missile spammer, medium armor for front line brawler.

Modules

  • Do not kill gear’s identities. ie, reinforce for light armor.
  • Avoid +XX% range (min). This make your guns hyperopia.
Egor Opleuha
About Egor Opleuha 6980 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

4 Comments

  1. i would say … for armor… jsut pick anything with the highest possible dissipation
    always go for Hotrod R2 generator and T4 Atlas Thrusters.

    Best in slot dissipation armors are

    – asgard heavy torso with an MK3 heatsink
    – Bein legs with booster module
    – 2x blackguard arms with heatsink

    should reach 60 dissipation per turn, and be around 35-40 thrust.

  2. For Mech bodyparts: “Range Sensor” Offensive Module: -20% MIN +20% MAX range

    Does it work? I do not see stats change when equipping. If it works, this module is very good. Maybe broken?

    ALSO: Railguns are VERY GOOD. They shoot through buildings and ignore cover! Less damage but can hit multiple enemies. Railguns are amazing for city and base fights, where enemies come in a line between buildings! Use them on a mech with good Thrust, to dash into position and line up good shots!

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