On Pastors Guild you can preach internationally the faith to other citizens from around the world.
Guide to Pastors Guild
On pastors guild you can preach internationally the faith to other citizens from around the world. On each preach you spread the faith to a random number of citizens from a random list of 6 citizens per preach. Each citizens you preach to successfully, wons you 1 faith and one point on the season leaderboard. The more won fights the more faith you will win. As a special note the Pastors Guild uses no energy or health per preach so you can preach as long as you want over the day.
Faith earned from the pastors guild preachings can be used in battlefields to give 10% bonus to damage. If you have enough faith on each battlefield fight you will get 10 percent to damage and consume 2 faith. If not enough faith then the faith bonus to damage is not given per fight. If you have enough faith you also get bonus 2 percent to stats in agent fights and races, it consumes 2 faith per fight or race.
Pastors Guild Seasons
Each day of the month there is a pastors guild season in which all citizens of the game compete for higher rewards. Each citizen you preach to successfully wons you one point on the season leaderboard. Top 3 players receive at the end of the day when season closes a reward in 50 Gold, 10000 Money, 100 Faith and 20000 Fame. That’s an extra win besides what each citizen earns by preaching the faith in Pastors Guild.
Pastors Guild Info
- No energy or health use per preach.
- If you won the preach and is in the first 100 daily preaches, you earn 1 x Faith per citizen, 50 Money, 0.5 Gold and 325 Fame.
- If you won the preach and is over the first 100 daily preaches, you earn 1 x Faith per citizen and 1 Fame.
- If you preach successfully you get 1 point per preached citizen to the season leaderboard.
- You can do a maximum of 3 preaches per day to each citizen.
- Uses 2 x Faith per fight automatically in battlefields fights to gain a 10% percent to bonus damage per fight.
- Uses 2 x Faith per fight automatically in agent fights to gain a 2% percent bonus to all stats per fight.
- Uses 2 x Faith per race automatically in races to gain a 2% percent bonus to all stats per race.
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