
Tips To Up Your Game: Relic % Scaling
When it comes to relics boosting a base number like health or weapon damage, a percent boost relic will use the base number every time no matter how many you have.
For example if I have 100 base damage and 4 relics that give a 60% boost to weapon damage I will have a bonus 240 damage (340 total damage) from my relics since they will all look at the 100 base damage and each of the 4 will give a 60 damage boost.
Relics that boost base stats will keep adding to said base stat and will give your percent scaling relics a bigger number to scale from.
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