A guide for the newcomers to Squad!
Guide for New Players
If you want to do well in Squad, you should first try to understand how the game works. First things first, the battles in Squad are between 2 teams. Then, if these teams are separated into squads, this means that it is better to distribute the tasks. The goal of the squads in a game is mainly to capture the opponent’s points or areas to make them lose tickets. In order to succeed in this task, it is necessary that some players are in charge of the rest of the players, these are the squad leaders, in order to set up strategies and avoid that everyone rushes without thinking on the flags to be captured.
The objectives of leaders consist of coordinating with each other and managing a squad. The members of a squad must accept and carry out the orders of the leaders without any discussion; otherwise, the leaders have the right to kick the players of their squad. If a leader “doesn’t suit you” you can always discuss with him and/or change squad.
It is important to keep your leader informed of any situation, if you see or hear an opposing vehicle or infantry, make sure to inform him, so that he can communicate it to the other squads. It is very strongly disadvised to be a leader and you are a novice, it is advised to be a leader only after 100 hours of play.
On some servers, taking a lead with less than a certain number of hours of play is prohibited and punishable by a server kick! When you first start playing you should probably choose the Medic or Rifleman role – as these two are pretty simplistic and self-explanatory.
Communication Is the Key to Everything in Squad
Communication is the cornerstone of Squad. It is advised to play this game with headphones, because if you don’t do so, the team leader will kick you out after several minutes of play. Squad, as its name implies, is about playing as a team. Each squad has a total of nine players. One of them becomes the team leader and the others must follow his orders.
However, don’t be discouraged, Squad has one of the best game communities, if you have a question or think there is a problem with an order most squad leaders will listen to you, so don’t be afraid to communicate. If you are new to the game, you should know that It’s hard to be a Squad leader, because you’ll have to be in constant communication with other squad leaders and your squad-mates. As mentioned earlier, communication is a must, so make sure to communicate everything with your teammates and your squad leader, because every piece of information can turn the situation around and help your squad win the game. 9/10 SL’s will have no problems with teaching you the ropes – it’s much better to ask too many questions than ask none at all. Ask, new guy!
Just like any other multiplayer FPS, learning the maps is important for beginners. Learning the maps of Squad is one of the optimal ways to master the game. Not as big as ARMA maps, but not as small as Battlefield maps, Squad maps are really huge. The game offers numerous maps with many versions. So playing Squad over and over is important in order to learn them and always remember where your main base and squad-mates are. In addition, it is better if you manage to learn how to call enemies’ locations. To do so, open the map and you will find out that there are 9 grids just like a keypad in all the maps of Squad. If you manage to learn this, you can call out enemies in locations easily.
The Game Mechanics
Even if Squad is a military FPS, it is not about getting kills, as they are optional, especially for beginner squad battles, what matters the most are the objectives. Your goal in a game will be to win it by making your opponent lose tickets. You can essentially win a game without killing anyone. Kills are not the main objective here, unlike games like Battlefield, Call of Duty, etc. In order to do so, you can destroy enemy vehicles, which will make them lose between 1 and 28 tickets. You can also capture opponent points, which will cost them between 28 and 52 tickets. In addition, you can concentrate your attacks on enemy FOB’s (Forward Operating Bases) to destroy them, by doing this; your opponents will lose 20 tickets.
Please note that killing an enemy costs only 1 ticket, thus beginner squad battles are not based on the number of kills. If you want victory and you are not a killing machine, then you better focus on what makes your opponents lose all their tickets. As we saw earlier, the thing that makes you lose the most tickets is the capture of points. It is, therefore, necessary to explain how to capture the latter, but above all to know which points are attackable by your team, and which ones are attackable by the opposing team.
First of all, it is important to understand the logic of capture; which is one of the main squad beginner tips. The points must be captured in sequence, first, second, third, etc… You cannot capture the last point before you have captured all the previous points. Note that the previous explanation has its limits. Indeed the latter is only valid for the beginning of a game and does not take into account non-linear map compositions. To make it easier for you, just bear in mind the following details:
- A point to defend is marked with a purple shield.
- A point to attack is marked with an orange arrow.
There are two ways to capture a point:
- The point has never been captured: an allied player is enough to capture it, if this point is not attackable by the opponents; a player on the point is enough regardless of the number of opponents present in the capture area.
- The point belongs to the opponents: the capture of an opponent’s point is done in two steps: The first phase during which the point is uncaptured to put it back to neutral. During this phase, you must have three more players than the opponents in the capture area to be able to capture the point. Once the point is cleared, it must be captured: you just need to outnumber the opponents to finish capturing the point.