VAIL – How to Get Better Performance

Recommended settings to adjust to get better performance. Also includes additional things for Oculus Rift headsets.

Guide to Get Better Performance


This guide is meant to help people get better performance in VAIL VR, mainly on low-end systems. The game is still in Beta so what is listed here may not always be accurate as things change.

Settings to Change

The main settings you want to turn down are as follows:

  • Anti-Aliasing
  • Shadows
  • Post-Processing

There are the big three that will eat up your performance. Effects is usually fine on medium or high in my experience and you can crank texture quality up with no issues. Everything else keep on low for good performance on lower-end systems. You may have better luck on higher-end systems but stay away from anti-aliasing for the time being.

Additionally, some maps run better than others, so what works for one map may not work on others as well. Again, changes are being made all the time, and performance optimizations are near the top of the dev team’s priority list.

Oculus Specifics

VAIL has a native Oculus mode, so using that will help with performance as well, but what is mentioned below also affects Oculus mode and still helps greatly with performance.

Note: I don’t know if this works for Quest, but the guide should still be the same, just change the setting under Mobile ASW instead.

If you have an Oculus Rift Headset, this part of the guide will help you massively. ASW (Asynchronous SpaceWarp) is automatically enabled on all Oculus Rift headsets and essentially is the bane of all Oculus users trying to get decent performance. ASW checks to see if you’re getting a stable 90 fps (80 on rift s) and if you aren’t it caps your framerate at 45 fps (40 on rift s) and reprojects every other frame to get you up to 90 again. For rather obvious reasons, you want this off. Unfortunately, turning it off isn’t easy, and you have to repeat the process every time you launch the Oculus app. So it’s a hassle but it’s worth it in my opinion. (Alternatively, you could put OculusDebugTool on your taskbar to save time.)

Here’s how:

  • Make sure your Oculus App is open, as it clears debug settings every time you close it.
  • Go to (main drive) -> Program Files -> Oculus -> Support -> oculus_diagnostics
  • Next, launch OculusDebugTool.
  • Then, turn Asynchronous SpaceWarp from Auto to Disabled.

Congrats! Your performance should now be much better.

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