Vampire Survivors – Invincible Vampiric Build

Because of the new update 0.5 with Arcana’s, a new vampiric build is possible! This one makes you completely unkillable except for the reaper at the end of the round.

Guide to Invincible Vampiric Build

Please note: all credit goes to Dioroxic!

The Explanation

Update 0.5 has added an awesome new feature called Arcanas. There are only 6 right now and they add additional gameplay modifiers. One of these modifiers is double healing. And not only do you heal for twice the amount as before, you also damage enemies around you for the amount you heal. So whip heals now recover 16 HP. Soul eater heals recover 2 HP. Floor chicken recovers 60 HP. Here is what we are doing in this build:

  • We choose Pugnala (this works with lots of other characters though) as Pugnala gets +1% DMG per level and this will help scale soul eater as that weapon can be weak in the end game.
  • At the start of the game, we pick the Arcana for double healing.
  • If you get more Arcana options later, the other two you should pick are Awake and the one for Crits on the whip. Reason we pick awake is that if you die you come back with more armor, more HP, more might, and more area. You can see this happening in the video below when the reaper kills me 6 times.
  • We obviously go for soul eater and bloody tear for the HP regen.
  • Go for No Future (runetracer + armor) as the armor will help tank hits.
  • Get Laurel + empty tome. Empty tome is arguably the best item in the game and Laurel isn’t actually a weapon so these two pair well in a slot. Laurel is a Shield that will help your tanking abilities even further.
  • In the unlikely scenario that you die early in the game before this build is maxed out, if you have the Awake Arcana, you will revive with more armor, more HP, more damage, more area on your weapons. You always come back stronger and this build has 6 revives. I was unable to get myself killed until the reaper though.

TL;DR – It’s pretty much impossible to get yourself killed. Even if you are actively trying to die. Obviously the reaper still ends the game.

Alternate Items

The only mandatory items for this build are soul eater, bloody tear, laurel, and armor. Everything else can be swapped around, but I think this build is pretty optimal. Note that depending on what stage you are playing, it may be possible to gather a lot more items. For example, the first stage contains pummarola, spinach, and hollow heart with a few other items. Since those three are on the ground you can grab candelabrador, the tome, and something else like attractorb. Play around with stuff. As long as you have the HP regen and the gear to tank, you can’t lose.

End Game Screenshot

End Game Stats

As you can see above I ended the game with:

  • 587 HP
  • 14 armor
  • 230% might
  • 90% area
  • 50% speed
  • 110% duration
  • Even had 50% curse going and couldn’t intentionally die.

Video of Build

Egor Opleuha
About Egor Opleuha 8087 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

5 Comments

  1. I use a similar build just swap awake for the gold arcana and take cats whose evolved form turns blue gems into gold so you also get extra healing from the gold arcana also money bags start gold fever which gives gold per hit on top and lasts longer thanks to the vicious hungers extra gold

  2. Tried to push this to it’s limit and wasn’t able to without the reaper. Ran into the underwater part of Tower (kill zone that appears at 25 minutes) and survived running through there long enough that it stopped being underwater any more.

  3. It would be better to get awake first so you can force the death when you spawn and get the buffs for the whole run because there is no point to keep them for the reaper.

  4. So ok i tried both in Hyper mode with 50% curse and no doubt the revives from awake really raise the damage from phieraggi a lot, around 5M gap between w/ and w/o but survivability was better with the awake buffs because all other weapons were dealing much more damage for example Garlic/Soul Eater dealed 3 times the damages
    I do not know what to think, to be honest both ways are very good and nearly same in overall damage because what you lose from buffs goes into phieraggi and vice versa.
    Well, anyway this is a nice build and funny one for those who like phieraggi.

  5. Is the Laurel really accomplishing anything? It seems that when you build for Saraband/Awake/NO FUTURE you just flat out become unkillable to the point that damage shields are completely unnecessary. The only things that can kill you are bosses and traps, and you have to walk into those repeatedly at that point.

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