Here you can find some useful info about the game that may help you to start.
Tips and Answers
Intro story
You are a highly advanced Von Neumann-style probe on a mission to consume the resources of the sector and multiply, using black holes to spread to new part of the universe
In the Sector are 2 factions:
- The Urso, the currently active inhabitants controlling the sector. They appear to be bear-like and extremely intelligent and aggressive (although in fairness you are here to conquer)
- The Celestara, a dormant hyper advanced civilization that appears to have died out some time ago. The Urso guard their ancient relics and dormant structures around the map, but you have the ability to reawaken and use them.
How to start planet research
If you get as fare as you need this planet research and located a blue planet and “tutorial” or mission say you can make these planet researchers then…
…You’ll need to research planetary science. You can filter it in the technology panel to see the prereqs to get to it!
How to create blueprints
When you copy a blueprint and it’s in your hand, there’s a “Save new blueprint” blue icon near the bottom of your screen. Just drag that blueprint down and click on it to make a new one.
How to cool exploration center
Heatsink needs 2 spots to connect to, and the exploration center only has one, so that’s why they won’t attach.
You’ll want to attach the exploration center to another building that is large enough, and then connect the heatsink to that.
Personally, I found connecting it by a strut to a defensive platform, then connecting a heatsink and 4 solar arrays worked perfectly.
Achievements and mods
Remember! Mods do disable achievements. If you have mods enabled the New Game Panel should warn you that achievements are disabled if you have mods on.
Control rebinding
There is key rebinding, including movement keys.
P.S. I use ASDF instead of WASD (yes, I know, I’m weird)–so it’s a feature that was quite personal to me!
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