Season 1 Gear Progression Guide: 0 to 1800 Gear Score This guide covers the recommended progression path for reaching 1800 Gear Score (GS) in Season [...]
Divine Mountain Event Guide Divine Mountain is a weekly event in which players compete to climb floors, earn points, and obtain Divine Shards. These shards are used to unlock Mythic […]
What Artifacts Should You Equip? The best Artifacts depend on your current goals and progression. There is no universally optimal equipment set, but some Artifacts are significantly more useful than […]
Beginner’s Guide: Tips and Tricks How to Inherit Items Most inherited items include electronic drills, chainsaws, and your good Deviants. Unlocking Eternaland After your first transfer, unlock the Eternaland feature […]
Templar Guide: Macro Setup and Rotation Macros can be configured with or without an external macro tool. When using the in-game macro feature, add a Judgement line to the macro. […]
Spiritmaster Guide: Rotation and Macros Spiritmaster relies heavily on Ancient Spirit to deal damage. The rotation revolves around maintaining buffs, applying boss debuffs, cycling through elemental spirits, and using Elemental […]
Step-by-Step Drifting Guide for Beginners in CPM2 Drifting in Car Parking Multiplayer 2 (CPM2) requires the right car setup, balanced tuning, and precise control of the throttle, steering, and handbrake. […]
Simple Guide to LSD Tuning in CPM2 Limited-slip differentials (LSDs) in CPM2 have up to four tuning options: Acceleration Bias, Brake Bias, Lock Percent, and Max Bias. The available tuning […]
AION 2 Global Progression Guide AION 2 Global’s launch version has a character level cap of 45 and a highest equipment grade of Unique (gold). Progression involves more than increasing […]
Heli Race Basics Heli Race is an alliance event that ends every Sunday at 10:00 UTC. Any quests still in progress are cancelled when the event ends. The next Heli […]
Quick Guide to Commander Badges Commander Badges are used to increase a Commander’s Rank. The ranking system works similarly to Mercenary Levels, requiring both Commander Points and currency to progress. […]