Tokyo Dark – 100% Achievement Guide

This is not ment to be a detailed walkthrough. I do not think that is necessary, it is however a guideline on how you can get all achievements in the game. Good luck!

Introduction

Tokyo Dark is a point and click styled visual novel with branching choices that reaches a total of 11 endings. It features an autosave feature that makes all your choices permanent. I truly suggest that you finish the game once first without using this guide, for the fullest experience, and most personal experience. Only use this guide when you are stuck on how to get some achievements.

During your first game you can only obtain 1 ending, but it will unlock New Game+, which adds a few features to make the game easier to progress and complete the story, such a save that you can use in various areas of the story, and a skip button that can be used in some areas the devs think are skippable after first playthrough. There will still be lots of things you already read, so get an autoclicker, or your hand will hurt from it.

This guide will be fully updated and formatted, especially when the Cat Ending is revealed. For now, I hope you enjoy the added help for those that may be lost.

Choice Achievements

This is a list of missable choice achievements you will get throughout the game. I believe you will get at least one of each section in a playthrough, (unless you got it before). For side quest achievements, please refer to that section. Since the game is still new, I will put these achievements in spoilers.

Shinjuku

  • One won’t hurt: Buy a drink from the hostess.
  • Sober: Refuse to buy a drink from the hostess.

Sewer

  • Bring a Gun to a Knife Fight: As soon as you can choose options, draw gun. 
  • I Don’t Talk with Dead Girls: First you would have to draw your gun, and then you have to choose to shoot her. 
  • By the Book: First you would have to talk to her, and then attempt to arrest her. 
  • Run Away, Little Girl: After talking to her for a bit, a “Run” option should appear over your head. 
  • Indecisive: Simply wait until the timer goes to 0, and this will be yours. 

Kamakura

  • BamBOOM!: When you have to get a train card from the river, shoot a bamboo to fish it out.
  • Backtracker: Instead of shooting a bamboo, backtrack until you find a cherry tree stick, pick that up and use it to fish. 

Police HQ

  • Match Maker: In order to get this, when you talk to Saki she will eventually hand you a letter. You need to accept it, then go up and speak to your boss. Eventually you will be allowed to go to your office. When you are done there, return to the elevator, and there will now be a policeman there. Give him the letter and he will ask you to tell Saki that he will be on the roof. Deliver that information and this achievement should be yours.
  • See No Evil: If you did Match Makers, you have now access to the CCTV, and can turn it off.
  • This is not a drill: When you head to the basement, talk to Mori about earthquakes, this will unlock the fire alarm next to your office. Pull it. 🙂
  • Cat Burglar: In order to pick the lock in the basement, mori can’t be there. Before you pull the fire alarm, enter your office and pick up the hair pin and then pull the fire alarm. This will allow you to pick the lock in the basement.
  • That’ll leave a mark…: Alternatively, if you don’t pull the fire alarm, you can get down there, try to pick the lock, and you’ll get the option to just knock him out instead.

Akihabara

Highschool Girls:

  • No Time for that: Push as much as you can for information and you will get this, but they will not budge anyway, and send you on an errand. 
  • The Letter of the Law: On the girl’s errand, Tell Goto what he is doing is illegal. 
  • Not on my watch: On the girl’s errand, threaten Goto. 
  • Never again: On the girl’s errand, shoot Goto. Throw him down the well for good measure. 
  • Serve and Protect: When you return and tell the girls you’ve dealt with Goto, you get this. 

Cat Maids:

  • Maid to Talk: Push for information, you’ll eventually get this. 
  • Maid New Friends: Go to the arcade after agreeing to help them, and play the crane machine. Win the big one in the middle and give it to the maids.

Cat shop:

  • Catty: Push the cat lady for information. 
  • Don’t eat the fish. Agree to help her, exit and talk to the sushi guy next door. Then run all the way to the left, and accuse that dude of poisoning the fish. Return and speak to the cat lady. This one seems slightly buggy if you do it too fast when speaking to the cat lady. Keep that in mind. 

Kabukicho

  • Not Making Any Friends: The Yakuza boss will make you go to the cat cafe in Akihabara and demand money. Do not give in to cuteness. Do Not. I said DO NOT.
  • When one door closes…: The Yakuza boss will make you go to the cat cafe in Akihabara and demand money. Instead of doing that, offer to help the cat lady, return to the boss, speak with her, and a cat will save the day.

Return to the Police station

  • Breaking point: When the detective humiliates you, and you try to leave, instead choose violence, and take him hostage. Good choice at a police station.
  • Submission: Instead, you can play his game. Leave and go to Asakusa and speak with the Kendo master. He will give you sake and you bring that back to the police office as a “peace offering” and then you manipulate him into giving you what you want.

Side Quest Achievements

These are 3 sets of 2 achievements related to the 3 people you meet first in Shinjuku.
Based on 1 choice in the playthrough each, as far as I can tell, possible you may have to visit them all the time, they can have a negative or positive response.

Miho, the hostess

  • Diamond in the Rough: Try to visit her every time you’re in Shinjuku. Eventually she will give you a question, if you tell her that you care, return to her in Shinjuku before you end the game. 
  • Say Hello To Kasumi From Me: Tell her the opposite, and visit her before the end as well

Daizo, the izakaya owner

  • A Change of Pace: Try to visit him every time you’re in Shinjuku. Eventually he will give you a question, tell him that he shouldn’t give up, and then visit him before the end of the game as well. 
  • Too Late: Tell him the opposite, and visit him before the end as well.

Kobayashi, the warehouse worker

  • Moving Up In The World: At the very start of the game, do not shoot the dumpster.
    Talk to him instead. Do not drink before you do this. Simply enter the warehouse and talk to him instead, and you will be able to access the dumpster. Visit him before the end as well.
  • Shibuya Is A Whole World Away: Shoot the dumpster. It’s a very good choice. Visit him at the end as well. 

Ending Achievements

There are a total of 11 Ending Achievements. I will list them here, but for now, out of respect to the devs, I will not reveal all the endings and how to get them, but I will update them soon enough, especially after finding the last ending. Some of them are very obvious to get, however.

  • Revenge
  • Only a Child
  • The End Of The Mask
  • Reap What you Sow
  • Goodbye, I Love You
  • I’ll Remember How You Were
  • Alone Together
  • Lost
  • Nothing is Real
  • Becoming
  • The Cat God’s Blessing

First Ending

While I do recommend that you DO your own first playthrough.
I am providing my first playthrough here, which leaded to the Revenge ending.

However, This will lead to the insanity ending if you do not eat pills or food every now and then. You must make sure you wont reach -100 and below in Aokigahara. Other than that, this should give you the Revenge.

  • One won’t hurt
  • Backtracker
  • Match maker
  • See no evil
  • This is not a drill!
  • never again
  • Serve and protect
  • maid to talk
  • Catty
  • Not making any friends
  • Breaking Point 

Then simply head to Shinjuku, and run down the sewer, and you should have the option to choose “Destroy Reina”.

Special Endings

I consider “Lost” and “Insanity” ending to be special endings, as they are both achieved before the last branch of endings after Aokigahara.

Lost

Lost, or the suicide ending, is very easy to get. It is the first ending you can possibly get, but I do not know if it will unlock the New Game+ or not, as I did not attempt it until afterwards. I can’t test it because I can’t find the save files, sadly.

The earliest you can get this, is after being in the hospital, and return to the apartment, you have the option to take pills. This is good for fixing sanity, but only if you take it once, then it becomes bad. But you can take it how many times you’d like. Keep taking the pills, and eventually, you will die. Granting you this ending.

Insanity

Insanity is the other ending you can achieve before the branch after Aokigahara. You can use the outline I put in the previous first section, and as long as you don’t take pills or food, you should have -100 before you get to Aokigahara, at the very least, close enough to reach that and below, before you leave Aokigahara. When you pick up that thing at the end of Aokigahara, and the cutscene is triggered, this should in turn trigger a new cutscene, where you go insane, as warned by the maid girl and the grandmother before.

Violent Endings

The outline I gave in the First Ending section, leads to a lot of the violent options. In New Game+, this gives more options to. Remember to take pills so you can PASS Aokigahara. But don’t take too many, because I’d imagine taking too many, will remove violent ends.

  • One won’t hurt
  • Backtracker
  • Match maker
  • See no evil
  • This is not a drill!
  • never again
  • Serve and protect
  • maid to talk
  • Catty
  • Not making any friends
  • Breaking Point

After Aokigahara, you will have the choices of going to either Shinjuku or Kamakura. Make sure to save when going back. There is an additional save spot in the sewers to get the bunch of endings there.

  • Shinjuku 
  • Forget and confront Reina 
  • Leave Reina and Save Tanaka
  • Wear the Mask
  • Leave him and Save yourself: Goodbye, I love you ending
  • Stay Together: Alone Together ending
  • Destroy Reina: Revenge Ending
  • Become the Mask Bearer: Becoming the mask ending. I believe you must pick up the items in Aokigahara, or you wont be able to do this. Not sure if you can leave without them though. Never tried.
  • Kamakura – Going to Kamakura, will give you Reap what you sow, or the arrested ending.

Professional Endings

Here is a new set of choices, that may or may not be professional, but they work for the rest of the endings. Remember to take pills, but I don’t think you will reach -100 sanity doing this.

  • Sober
  • Bring a gun to a knife fight
  • I don’t talk with dead girls
  • BamBOOM
  • That’ll leave a mark
  • Maid new friends
  • Don’t eat the fish – Seems to be slightly bugged if you click too fast, keep that in mind
  • When one door closes…
  • Submission

After Aokigahara, you will have the choices of going to either Shinjuku or Kamakura. Make sure to save when going back. There is an additional save spot in the sewers to get the bunch of endings there.

  • Shinjuku 
  • Forget and confront Reina: 
  • Leave Reina and Save Tanaka:
  • Wear the Mask
  • Leave him and Save yourself: Goodbye, I love you ending
  • Stay Together: Alone Together ending
  • Bring him home: I’ll remember how you were ending
  • Forgive Reina and Lead her to the door: Only a Child ending
  • Become the Mask Bearer: Becoming the mask ending. I believe you must pick up the items in Aokigahara, or you wont be able to do this. Not sure if you can leave without them though. Never tried.
  • Kamakura – Going to Kamakura, will give you End of the mask ending.

Cat Ending

The cat ending is by far the hardest one to get, even though it’s goal is relatively simple. The issue at hand is some of the 20 cats you need to pick up are very hard to see. You need to do this in one run, picking all of the cats up as you go. There is also at least one choice you have to do correctly for the ending to occur. I have marked all cats with a red circle. I have put a spoiler on the final areas for now. I am posting this ending now, because it’s the devil.

The first area of the game have no cats, reason being I would assume tutorial, even though they do not tell you that have to click the cats, which also have no prompts, which is why some are harder to find. But, the first cat toy you pick up and give to your cat is a signal that from then on, there will be cats to click. Here I post them in order of appearance, in their individual instance. Keep in mind if you forget to pick up a cat, you need to restart, either the game, or pray a save.

Don’t forget to read things in relation to the Cat Cafe if you don’t know what you’re doing.

Kamakura

Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide

Hospital Scene

Tokyo Dark - 100% Achievement Guide

Police HQ

Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide

Shinjuku

Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide

Akihabara

Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide

Here is the first place, one of your choices MAY affect the ending. (Only the latter is tested and confirmed so push for information at your own risk).

Cat Cafe Choice: You can either push for information at the cat cafe, or, you can find out what happened with the fish.

Tokyo Dark - 100% Achievement Guide

Here comes the option to branch your path, and it doesn’t really matter which path you choose,
I however, always choose Kabukicho.

Kabukicho

Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide
Tokyo Dark - 100% Achievement Guide

Now, here comes the choice that will directly affect the ending. (Tested and confirmed)

Cat Cafe Choice: You have to Not make her pay the Yakuza. You must return with no money, or you will NOT get the ending.

Asakusa

Tokyo Dark - 100% Achievement Guide

Aokigahara

Now here they had an opportunity to mess with us really bad, but thankfully they didn’t. And there’s only one.

Tokyo Dark - 100% Achievement Guide

Shinjuku

Tokyo Dark - 100% Achievement Guide

Deep in the Sewer

Tokyo Dark - 100% Achievement Guide

Now, when you are meeting Reina, you have several choices you need to make.

In order:

  • Forget and Confront Reina
  • Leave Reina and Save Tanaka
  • Wear the Mask (not really a choice)
  • Touch the Door (not really a choice)
Volodymyr Azimoff
About Volodymyr Azimoff 7951 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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