A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #
Home » Guides » Hiveswap - Gameplay Walkthrough (Act 1)

Hiveswap - Gameplay Walkthrough (Act 1)

Written by Santa | Sigma | Q   /   Sep 15, 2017    
Hiveswap - Gameplay Walkthrough (Act 1)

A guide for zipping through the game's gameplay!

Harley Manor

You’re playing as Joey unless specified here.

Joey’s Room

  • Grab the tap shoes next to you. 
  • Walk left a bit, grab the keys from the lion plushie thing on the window seat. 
  • Grab the talkie on the floor. 
  • Walk left to the second portion of the room; open the closet. 
  • Play Simon Says (Y, YR, YRG), get batteries. 
  • Talk to Jude. 
  • Write in diary (on the desk). 
  • Leave for the hallway. 


  • Walk towards the bottom of the screen to the next map. 
  • Open the closet. 
  • Tap dance! Viola, flashlight. 
  • Head back to the first map, then all the way back to the attic stairs (next map, right of the bedroom door in the archway if you’re confused). 
  • Take the stairs to the (surprise! Not really) locked door. Whoops. 
  • Head back and go downstairs to the living room (power should cut on the map prior). 

Living Room

  • There’s literally nothing here for you. Walk through to the kitchen. (Back door, just keep walking ‘straight’.)


  • Turn off the radio, get the batteries from the compartment on the top left (held shut by bandaids). 
  • Power your flashlight. 
  • Walk right, go to the basement (back door in the mini hallway). 


  • Walk left, tap-dance the pile away. 
  • Click the breaker, start it up. 
  • Walk right and strife! (Tap-dance + Ballet away.) 

Trophy Room

  • Walk through the Kitchen (left) and Living Room (first panel you arrive in, to the right) to get here. 
  • STRIFE! (Dog treats x3) 
  • Pull the deer’s antler. 

Treehouse | (Jude)

  • Grab a green and red marble from the desk drawer, then grab the pouch. 
  • Click the pigeons and send them away (all three of them). 


  • Leave the Trophy Room and go back to the Kitchen. 
  • STRIFE! (Tap-dance, Flashlight, Spices (sparkly thing behind you on your right; grab this first!).) 
  • Cracker from the cabinet on the left; feed the birb. 
  • Take birb and marbles back to the Trophy Room. 

Trophy Room

  • Take the birb/marbles and put them on the tiger’s eyes on the right. 
  • Spin the globe. Viola, key. 
  • Head back towards the attic. 

Living Room

  • Joey: Get decked (just click the monsters on the right). Swap to Jude (top right icons if you have your panel open). 
  • Jude: Get flare gun from the box on the right and flares from the metal box on the left under the desk; load the gun and shoot a flare into the busted open wall from the window. 
  • Swap back to Joey, use the flashlight, then swap back to Jude. 
  • Rinse and repeat twice more. 


  • A/N: You can Game Over here by swapping to Jude. ;D 


  • Beeline for that portal bois (walk right, then straight back). 
  • Pull off the tarp, then move off to the side. 
  • Use the Very Obvious Key on the portal door.


Any chats noted with (auto) happen automatically.

Dammek’s Basement

  • Pick up the tablet on the floor and talk to Xefros (auto; I like Xerox better pfffft <3). 
  • Grab the piece of paper on the ground towards the cube of icky purple junk. 
  • Talk to Xefros again; walk over to the control panel by the forklift and play the (stupid) snake game on the tablet. 
  • The doors should unlock and Joey’ll run into the next room after seeing [Deercat]. Talk to Xefros once more (auto). 
  • Click the big ol’ screen and talk to Xefros /again/. 

Xefros’ Balcony | (Xefros from here on for now.)

  • Click the box, get the FLARP Manual, head inside. 

Xefros’ Bedroom

  • Use your telekinesis (top, middle purple hand icon) on the spoon pile. [Spoon!] 
  • Walk right to the tablet on the desk and talk to Joey (auto). 
  • Leave the room; walk through the hallway to the door on the right to enter the Game Room. 

Game Room

  • Get the bat from the wall with the spoon; head back out into the hallway. 

Hallway / Living Room

  • Walk right and go downstairs. Whoo. 
  • From the Living Room, walk left into the Kitchen. 


  • Grab the book from the table and a drink from the fridge. 
  • Head back upstairs to the game room. 

Game Room

  • Play the little door game. (YOU CAN’T TELL ME THAT ISN’T ERIDAN ON THE CAN.) 
  • Get the Lusus snacks and go back to the kitchen. 


  • Feed the lusus after naming it and get the hell out of dodge. 

Backyard (?)

  • Grab the software. 
  • Get beaned by rubble via missile. 

Dammek’s Basement (Joey until End)

  • Crawl on the pile of junk after talking to Xefros (auto) to get to Dammek’s… Uh. We’ll call this the Safe Room??

Safe Room

  • Walk to the left and grab the giant book towards the bottom of the screen. 
  • Use the newly obtained green cube on the door panel. 
  • Congratulations, you triggered the security. Whoops. 

Computer Room

  • Click the panel on the wall to trigger the next snake game; talk to Xefros after failing (auto). 
  • Walk to the left to the next ‘map’, then to the right to the computer. Have Joey note the little paper on there with the scribbles. 
  • Head back to the panel and beat the stupid snake game. 
  • Hi [Deercat]! Time to book it to the kitchen! 


  • Talk to Xefros (auto). 
  • Click the cabinet for a bowl and the fridge for the milk (lower left of the door). 
  • Combine the two then click the door with the bowl of milk. This’ll feed [Deercat]. 
  • Head upstairs into the… We’ll call this an Attic too. 


  • Grab the hoverpad and talk to Xefros (auto). 
  • Grab the vet bag from the couch in the back off to the left. 
  • Walk further left and remove the junk with the hoverpad, then talk to Xefros yet again (auto). 
  • Walk downstairs into the Safe Room and head back into the Computer Room. 

Computer Room

  • Walk left to the next panel; the one with the [Deercat]. 
  • Use the book you got from the Safe Room on the [Deercat] to learn about it. 
  • It’s actually a Cuspidated Grimalkin but we’re going to keep calling it a [Deercat] too. 
  • Use the vet bag on the [Deercat]. 
  • Ride the [Deercat]. Talk to Xefros (auto). 

Xefros’ Backyard

  • Talk to Xefros (auto). 
  • Use hoverpad on debris to free Xefros.

Written by Santa | Sigma | Q.

Game:   Hiveswap