Before you play the Dragon Quest Builders game, you will definitely want to know these simple but useful tips and tricks. If you have any tips feel free to share with us!
Things to Know Before Playing
- You can build above and below grade in your towns. You don’t have a lot of room to go down, but usually enough space to build one level of rooms. I like to hide the bedrooms below grade, so you have more room for the crafting areas above ground.
- Building stairs to put some rooms up in the sky can help to keep those rooms safe when monsters attack.
- A fast way to increase the score of your town is to spam the flooring and wall conversion items to change everything from dirt to brick, or some other better material.
- When your base hits a new rank, pop all the doors off and put them back on. There’s a weird calculation thing for your score, and doing that from 0 in the new level can boost you over 2/3s of the way to the next rank.
- There are 5 challenges for each level. For the Switch version, the speed run challenge has been replaced by seeing various amounts of items, so just pick up everything at least once.
- Mainline the story of each chapter until you can build your Colossal Coffer, because otherwise loot is a huge pain in the ass.
- Keep a spare hammer at all times. The spin attack massively impacts the durability.
- Use a weapon to kill enemies, rather than the hammer. Tools take far less durability damage when they are used for their intended purposes.
- Water can only exist on the levels below ground level. If you want a water feature in your base, take this in to account.
- If you can Mine obsidian blocks, which are found at the bases of every mountain in every region, they are incredibly sturdy walls. Large enemies will still destroy them, however.
- If you find yourself wanting for materials to make cladding for your walls, find a 5×5 area of dirt, 4 blocks tall. Dig straight down so you’re at the base level, and use 1 cladding. It will turn the surrounding 96 blocks in to that wall type, as cladding goes 4 blocks high and 2 blocks out in all directions. Now you have a shitload of walls, and plenty to make more cladding. This works similarly for flooring, but only in a 5x5x1 area.
- Trees and plants only grow inside the light of your base.
- If you’re having trouble with the Chapter 1 challenge of building a Cantlin Garden, the tree must be EXACTLY 3 blocks tall. It is possible to build it inside your base with a hell of a lot of digging, but it is not at all worth it.
- Every chapter has featherfall footwear somewhere in it, which prevents all falling damage. A ring of criticality usually exists as well, which massively increases your damage output.
- Ghosts and Fightgeists are annoying as shit. Just go to bed.
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