A setup guide for players that wish to host their own dedicated server for Internet or LAN play.
This guide will show you the steps on how to create and customize your own dedicated server for Internet or LAN play for the new 2021 re-release of Quake.
Let's dive right into with the requirements below!
To host your own dedicated server you'll require the following:
Creating a LAN server
By starting a "Local Play" game it actually creates a LAN server which can be connected from other machines by using the console "connect <ip>" command.
Therefore, you don't require a second copy of the game if you want to play over LAN with others!
Creating an Internet Server
On your hosting computer or VPS, login to the Steam account that you will use for hosting your dedicated server.
Download the game on your hosting computer or VPS.
Configure the server command line in order to create your server.
This can be done in three ways:
An example of using the command line for starting a Deathmatch server through Steam or desktop shortcut is as follows:
Herewith a server batch file example:
Create a new text file / document, copy and paste the contents from above into the text file and save it. Then rename the extension of the text file to .bat. You should be prompted to accept the file extension change, if not, then ensure that your Windows settings are set so that extensions are visible for you to edit.
If want to create a COOP server, simply modify the command line as follows:
The "start" map above refers to the starting area of vanilla Quake 1's campaign, so the server will launch all clients connecting, straight to the starting map.
A breakdown of the options are as follows:
Once you've specified your command line parameters, launch the game via the Steam client (by clicking on Play) ,by double-clicking on the desktop shortcut you've created or running your Server.bat file.
Your dedicated server will now launch and boot into a black screen, this is normal, don't worry.
Your dedicated server should still allow you to access the console by pressing the tilde button (~) left to 1 on your keyboard.
With your dedicated server booted, you can always Alt+Tab, so that you can "get out" of the dedicated server instance to do other things on your hosting computer / VPS.
Connecting to Your Server
With your dedicated server up and running, it's time to try it out for yourself!
Due to the fact that the MatchBrowser in-game only shows PlayFab P2P (player hosted) server instances, your dedicated server will not be visible for others to join directly.
Therefore, you will need your WAN IP so that people / friends / community members can connect to it directly.
You can determine your WAN IP address by opening up Google and type "whatsmyip" (without quotes) in the google search box and it should return what your current public WAN IP address is.
In order to connect to your server you will use the "connect" command as follows:
Specify the port number with the colon directly after the IP address as indicated above.
On the dedicated server, have a look in the console, you will see when connections are made once people join your server, irrespective if its a WAN or LAN connection that is made to the server.
I have tried using DNS to connect to my personal server, but unfortunately trying to connect doesn't yield the desired result. Therefore, I suggest that you DONT share your WAN server IP (especially if its a static IP) with people that you don't trust, so please keep this in mind.
Once you're connected to your server, you might need to close the console by pressing tilde (~) again and then press the Esc button to remove the game menu so that you can start playing on your server!
With your server up and running, you might want to change to a different map / level.
The following commands might be of interest to you, take note they only work in the dedicated server's console window:
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