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Mount & Blade: Warband - Companion Builds Guide (Classes, Roles and Groups)

Written by GooglySquid   /   Feb 7, 2020    


A brief guide on classes, roles, companions and groups.

Guide to Companion Builds



Introduction



This took me awhile but I felt this was necessary to do. This was made for myself, but thought it would be helpful and cool for others to see. In advance, I will say that this is suited to my play style, thus my opinion on what I think fits best with whatever. You can always change what each characters classes and roles are. Whether you change from what I've recommended (as I do have multiple options for some companions) or you change them entirely. That is fine, suit your play style. Anyway, on with the guide.

In this guide, you will see:

  • Classes and what weapons the classes will use.
  • Roles and the aligned skills with those roles.
  • Companions with their class and role.
  • Companion group builds.

Classes / Weapons



  • Archer / Bow and Arrow or Throwing Weapons, Shield, One Handed Weapons.
  • Cavalry / Lance, Shield, One and Two Handed Weapons.
  • Infantry / One and Two Handed Weapons, Shield and Pole-arm.
  • Horse Archer / Bow and Arrow and Two Handed Weapon or One Handed Weapon with Shield.

Roles / Skills



  • Engineer / Engineer and Looting
  • Tracker / Tracking, Path-finding and Spotting
  • Trainer / Trainer, Looting and Tactics
  • Doctor / Would Treatment, Surgery and First Aid
  • Trader / Prisoner Management and Trade

Companions - Class / Role



  • Alayen - Cavalry / Anything
  • Artimenner - Infantry / Engineer
  • Baheshtur - Horse Archer / Anything
  • Borcha - Infantry / Tracker
  • Bunduk - Cavalry / Trainer - Doctor
  • Deshavi - Archer / Tracker
  • Firentis - Infantry / Anything
  • Jeremus - Anything / Doctor
  • Katrin - Anything / Doctor
  • Klethi - Archer / Tracker
  • Lezalit - Infantry or Cavalry / Trainer
  • Marnid - Anything / Trader
  • Matheld - Infantry / Anything
  • Nizar - Cavalry / Anything
  • Rolf - Archer / Anything - Doctor
  • Ymira - Horse Archer or Cavalry / Doctor - Trader

Companion Groups



10 Safe Companion Group

  • Alayen - Cavalry / Trader
  • Artimenner - Infantry / Engineer
  • Baheshtur - Horse Archer / Trainer
  • Borcha - Infantry / Tracker
  • Bunduk - Cavalry / Trainer
  • Katrin - Archer / Doctor
  • Matheld - Infantry / Engineer
  • Nizar - Cavalry / Tracker
  • Rolf - Archer / Doctor
  • Ymira - Horse Archer / Trader

Infantry Companion Build

  • Alayen - Cavalry / Doctor
  • Artimenner - Infantry / Engineer
  • Baheshtur - Horse Archer / Tracker
  • Borcha - Infantry / Tracker
  • Firentis - Infantry / Trader
  • Matheld - Infantry / Tracker
  • Lezalit - Infantry / Trainer
  • Rolf - Archer / Doctor

Cavalry Companion Build

  • Artimenner - Infantry / Engineer
  • Borcha - Infantry / Tracker
  • Katrin - Cavalry / Doctor
  • Lezalit - Cavalry / Trainer
  • Marnid - Cavalry / Trading
  • Matheld - Infantry / Tracker
  • Nizar - Cavalry / Tracker
  • Rolf - Archer / Doctor

Archer Companion Build

  • Alayen - Cavalry / Doctor
  • Baheshtur - Horse Archer / Tracker
  • Bunduk - Cavalry / Trainer
  • Deshavi - Archer / Tracker
  • Firentis - Infantry / Engineer
  • Jeremus - Archer / Doctor
  • Klethi - Archer / Tracker
  • Ymira - Horse Archer / Trader

Horse Archer Companion Build

  • Bunduk - Cavalry / Trainer
  • Deshavi - Archer / Tracker
  • Katrin - Horse Archer / Doctor
  • Klethi - Archer / Tracker
  • Jeremus - Horse Archer / Doctor
  • Marnid - Horse Archer / Trader
  • Nizar - Cavalry / Engineer
  • Ymira - Horse Archer / Trader

Other Remarks



All previously listed are what I think fits best from what I have gathered from looking through each companion's character sheet. You can always change what class or role a companion has that fit your play style.

As for group builds, again, they are very interchangable. I encourage experimentation on what group builds are the best. These builds are just something that I think are best.



Written by GooglySquid.