Tips for Movement
Your best option for movement is shield bash, combined with your starting initiative it allows for two spaces of movement. As an added bonus the shield bash if free if you use it on an enemy. Also it combo’s pretty well with Hit and Run and if you’re really lucky you can get unlock your mind + Dempsey Roll+.
In the latest deck that beat the second boss use two shield bash, Hit & Run+ and Wind Up+ with great success.
It’s also important to remove cards at any oppertunity possible so you draw the movement cards you do have as often as possible.
As for heavy opponents your best options are either generating enough block to tank or generating enough damage to rush them down.
Remember! It’s only one strategy and you can make your own anyway.
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