ATLYSS – How to Replace Textures / Assets with UABE

Texture Swapping Guide

By Slaps.

Requires:

Open UABE. Go to File and then open. Navigate to your atlyss game folder and open:

  • SteamLibrary\steamapps\common\ATLYSS\ATLYSS_Data\resources.assets

Once the resources are loaded go to the View tab in UABE. Go to search by name and use the name of the modded texture to search.

The format for the asset name you should search should look like this:

Search for the part of the file name that looks like the underlined part only if the name contains other parts to it than the asset name.

Once the texture is located in the inspector click on plugins and then click the edit option

Within the edit option is a button to load a texture. Click on that and find the modded texture you want to replace the asset with.

Hit confirm and confirm again to use the default quality setting.

With the texture replaced go to file and click “Apply and Save All”. Save the generated file in the “ATLYSS_Data” folder where you found the resources.assets file first.

Do not rename the file your saving just yet. Leave it alone!

The saved file should be named something like – “resources.assets-mod”

When the new resources file is saved in ATLYSS_Data, go to that folder and either rename the original resources.assets file to preserve it, copy it elsewhere for safety, or delete it.

Now you can rename the file you just saved, “resources.assets-mod”. to “resources.assets” replacing the previous one you got rid of or copied.

Run the game and check to see if you successfully replaced the asset.

Volodymyr Azimoff
About Volodymyr Azimoff 8040 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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