Solo Challenges are helpful for learning mechanics and figuring out ways to optimally play. That said, many struggle with these puzzles and still would like to complete them for the gold reward from doing them as well as the quests you can get involving them. This guide is meant to easily walk you thru how to complete these challenges so you don’t have to stress out if you cannot quite figure out the path. Speaking of gold rewards, you can use referral code cal to receive 100 gold instantly if you haven’t played a ranked match yet.
Solutions for All Solo Challenges
Chapter 1: The Elemental Secrets
Lyonar: Earn your wings
- Cast Auryn Nexus on your Dragonlark.
- Cast Tempest.
- Move Dragonlark within range of the enemy general.
- Attack the enemy general with Dragonlark.
- Victory!
Songhai: Leaf on the wind
- Summon Planar Scout on the space behind the enemy general.
- Cast Inner Focus on your Planar Scout to activate it.
- Attack the enemy general with Planar Scout
- Victory!
Abyssian: Frenzied swarm
- Cast Soulshatter Pact.
- Move Piercing Mantis two spaces to the right.
- Attack any of the enemy’s minions selectable with Piercing Mantis.
- Move all three Wraithlings you control two spaces to the right.
- Attack the enemy general with all three Wraithlings
- Cast Void Pulse.
- Victory!
Magmar: Crushing breach
- Cast Greater Fortitude on either Vale Hunter.
- Use the same Vale Hunter to attack the enemy’s Gore Horn.
- Use the other Vale Hunter to attack the enemy’s Heartseeker.
- Use Adamantite Claws.
- Move your general two spaces to the right.
- Attack the enemy general with your general.
- Victory!
Vetruvian: Ties that bind
- Cast Siphon Energy on the enemy’s Fenrir Warmaster.
- Summon Dancing Blades on the space to the right of your general.
- Move your general two spaces to the right.
- Attack the enemy general with your general.
- Victory!
Vanar: Approaching cold
- Move your general two spaces to the right.
- Cast Bonechill Barrier on the space to the top right of your general.
- Summon next the Ice Barrier on the space to the top right of the last Ice Barrier.
- Summon next the Ice Barrier on the space to the top right of the last Ice Barrier.
- Summon the Saberspine Tiger on the space to the top right of the last Ice Barrier.
- Move Saberspine Tiger one space to the right.
- Attack the enemy general with Saberspine Tiger.
- Victory!
Chapter 2: The Realm Of Dreams
Lyonar: Divine zeal
- Cast True Strike on the enemy’s Phalanxar.
- Move your general two spaces to the right.
- Use your general to attack the enemy’s Primus Shieldmaster.
- Use your Windblade Adept to attack the enemy’s Primus Shieldmaster.
- Cast Divine Bond on your Ironcliffe Guardian.
- Move your Ironcliffe Guardian within attacking range of the enemy general.
- Attack the enemy general with your Ironcliffe Guardian.
- Victory!
Songhai: Path of the mistwalkers
- Cast Mist Walking to teleport your general two spaces to the right.
- Use your general to attack the Ice Barrier to the right of the enemy general.
- Move your Scarlet Viper on the space to the bottom right of your general.
- Cast Saberspine Seal on your Scarlet Viper.
- Cast Killing Edge on your Scarlet Viper.
- Attack the enemy general with your Scarlet Viper.
- Victory!
Vetruvian: Ready for a blast
- Use Wildfire Ankh.
- Use your general to attack an enemy minion to the right of your general.
- Cast Star’s Fury.
- Attack the enemy general with all three of your Wind Dervishes.
- Move your Portal Guardian two spaces to the right.
- Attack the any minion within attacking range with your Portal Guardian.
- Victory!
Abyssian: Shadow ritual
- Cast Grasp of Agony on the enemy’s Ironcliffe Guardian.
- Cast Ritual Banishing selecting your Abyssal Crawler and the enemy’s Ironcliffe Guardian.
- Move your general two spaces to the right.
- Attack the enemy general with your general.
- Move your Shadow Watcher within attacking range of the enemy general.
- Attack the enemy general with your Shadow Watcher.
- Victory!
Magmar: Beast of war
- Move your Makantor Warbeast two spaces to the right.
- Attack the enemy Dragonbone Golem with your Shadow Watcher.
- Cast Natural Selection selecting the enemy’s Dragonbone Golem.
- Move your general two spaces to the right.
- Attack the enemy general with your general.
- Victory!
Vanar: Behind enemy lines
- Move your general two spaces to the right.
- Summon Treant on the space to the top right of your general.
- Summon Hearth-Sister on the space to the top right of your Treant.
- Switch places with your Frosthorn Rhyno.
- Move your Frosthorn Rhyno within attacking range of the enemy general.
- Attack the enemy general with your Frosthorn Rhyno.
- Victory!
Chapter 3: Trials of the Seven Stars
Songhai: jack of blades
- Cast Mist Dragon Seal on your Dagger Kiri moving it to the left of the enemy’s Young Silithar.
- Attack the enemy’s Young Silithar with your Dagger Kiri.
- Attack the enemy’s Egg with your Dagger Kiri.
- Summon Healing Mystic on any space that isn’t the one to the left of the enemy general.
- Heal your Dagger Kiri with the effect of your Healing Mystic.
- Cast Inner Focus on your Dagger Kiri.
- Move your Dagger Kiri to the space to the left of the enemy general.
- Attack the enemy general with your Dagger Kiri.
- Attack the enemy general with your Dagger Kiri.
- Victory!
Vanar: final whisper
- Move the two Crystal Wisps closest to your general so they are within attacking range of the enemy general.
- Move the third Crystal Wisp to the space to the right of the mana tile.
- Summon Razorback on the space with the mana tile on it.
- Summon Hearth-Sister on a space within attacking range of the enemy general.
- Switch places with the Crystal Wisp next to your Razorback.
- Move your general within attacking range of the enemy general.
- Attack the enemy general with your Crystal Wisp.
- Attack the enemy general with your Crystal Wisp.
- Attack the enemy general with your Crystal Wisp.
- Attack the enemy general with your general.
- Cast Avalanche.
- Victory!
Abyssian: power overwhelming
- Use Horn of the Forsaken.
- Move your Wraithling to the space to the left of the mana tile.
- Cast Daemonic Lure on the enemy’s Windblade Adept.
- Move the enemy’s Windblade Adept to a space within attacking range of your general.
- Attack the enemy’s Windblade Adept with your general.
- Move your Gloomchaser two spaces to the right.
- Attack the enemy’s Void Hunter with your Gloomchaser.
- Move your Black Solus to the space to the left of the enemy general.
- Cast Wraithling Swarm on the space with the mana tile on it.
- Summon next the Wraithling whenever you want.
- Summon next the Wraithling whenever you want.
- Attack the enemy general with your Black Solus.
- Cast Dark Seed.
- Victory!
Lyonar: stone skipping
- Cast Magnetize on your Suntide Maiden.
- Summon Repulsor Beast to the left of either enemy’s Hollow Grovekeeper.
- Teleport the enemy’s Four Winds Magus to any space on the top, bottom, or rightmost two columns.
- Move your general two spaces to the left.
- Cast Magnetize on the enemy’s Storm Kage.
- Move your Suntide Maiden two spaces to the right.
- Attack the enemy general with your Suntide Maiden.
- Victory!
Vetruvian: leave no trace
- Use Staff of Y’kir.
- Cast Aurora’s Tears.
- Summon Silhouette Tracer on the space with the mana tile on it.
- Teleport your general to the space between the enemy’s Ice Barrier and Frost Well. (Two spaces over from each of them)
- Summon Alcuin Loremaster on the space with the mana tile on it.
- Cast Aurora’s Tears.
- Cast Siphon Energy on the enemy’s Ice Barrier.
- Move your general two spaces to the left.
- Attack the enemy general with your general.
- Victory!
Magmar: close formation
- Cast Flesh Reincarnation.
- Summon Elucidator on the space to the right of your general.
- Move your Kujata to a space within attacking range of an enemy’s minion.
- Attack an enemy’s minion with your Kujata. (This kills the Kujata.)
- Move your general so it’s not to the left or right of your Elucidator.
- Cast Diretide Frenzy and Amplification on your Elucidator.
- Cast Fractal Replication on your Elucidator.
- Summon Elucidator copies on the left and right of your original Elucidator.
- Attack an enemy’s minion within attacking range with your rightmost Elucidator.
- Move your leftmost Elucidator two spaces to the right.
- Attack an enemy’s minion within attacking range with your rightmost Elucidator.
- Move your Elucidator two spaces to the right.
- Attack the enemy general with your Elucidator.
- Victory!
Chapter 4: The Vault of Generations
Abyssian
- Cast 3 cost spell on 1/1 and move it 2R
- Move 7/3 in front of enemy General (right of 1/1)
- Move your General Down-Right
- Summon 3/2 near all 3 enemies and cast 1 cost spell on it
- Summon 2/3 in the spot between all your minions
- Hit enemy General in order 8/3 -> 4/2 -> General -> 8/7
Lyonar
- Move lion 2L, trade with 1.1 then 3/2
- Move Sunriser 2L, hit enemy General
- Use Holy Immo on Sunriser
- Use Martyrdom on 1/1
- Use Martyrdom on Sunriser
- Win
Magmar
- Kill enemy 5/4 with your 4/2
- Walk your General 2R
- Walk your 2/2 2 Up
- Summon 0 cost to the right of General
- Summon Repulsor to the right of 3. and TP enemy 1/4 just up of their 4/4 dudes
- Kill 1/4 with 2/2 and General
- Use 0 cost spell
- Summon Vindicator Behind Enemy General
- Use 2 Cost Spell
- Place Mechazor near Vindicator
- Hit with Mechazor, use 4-cost spell, hit with everything to win
Vanar
- Summon big guy, hit enemy General with Right-Lower 1/2 wall
- Hit him with Left 4/3 Wall
- Walk your General Up-Right and Hit enemy
- Summon Primus Fist where 4/3 wall died
- Transform only 1/2 wall to fox
- Swap HP of 3 of yours 2/2 Walls
- Hit with everything
Vetruvian
- Walk 2R with General
- Summon Mirage Master Up Right Copy Makantor
- Summon Keeper on Mana crystal, get Makantor
- Summon Makantor right of your first
- Use 0 cost spell to turn 1 1 Makantor to 4 4 and win with 2 Makantors
Songhai
- Walk 2R with General
- Swap Kaido with any Alchemist
- Backstab Golem to the left
- Swap mid Golem with swapped left Alchemist
- Use AOE and reactivate your Kaido
- Backstab the other golem
- Reactivate Kaido and use his backstab and General to win
Chapter 5: The Adeptus Gate
Magmar: Mind Game
(this one kinda should probably just make you a bit mad)
- Play Kinetic Equilibrium one tile above your Four Winds Magus
- Play an Alcuin Loremaster to gain another copy of Kinetic Equilibrium
- Play Amplification on your Four Winds Magus
- Play Egg Morph on the Storm Kage
- Play an Alcuin Loremaster to gain another copy of Egg Morph
- Move your 3/1 Vindicator 2L then strike the Kaido Assassin
- Play your Zen’rui, stealing control of the egg
- Play Egg Morph on your egg, hatching your Storm Kage
- Play Kinetic Equilibrium two tiles above your Four Winds Magus, hitting only Purgatos, and receiving a Kage Lightning
10-19. Keep playing Kage Lightning on units, but these must survive:
- Four Winds Magus
- Storm Kage
- At least 1 Manaforger
20+. Hit the enemy General with your Four Winds Magus and General for lethal
Vanar: The Locked Library
(this one is a bit bonkers, bear with me)
- Hailstone prison your own Hearth-Sister
- Move your General 2U and play your Hearth-Sister above your General
- Have it swap places with the enemy Manaforger above the Owlbeast Sage
- Move your 4/2 Manaforger 2L and strike the Owlbeast Sage
- Move your Frosthorn Rhyno 4L, gaining 1 mana
- Use Polarity on the 5/1 Owlbeast Sage
- Summon your Zen’rui to the left of your Hearth-Sister, under the enemy General, and steal the Owlbeast Sage
- Hailstone Prison your Hearth-Sister again
- Play your Hearth-Sister to the left of the enemy General, and have it swap with your 1/4 Manaforger
- Use Aspect of the Fox on any enemy unit
- Use Polarity on your 1/6 Manaforger, it will become 1/8 and then 8/1
- Hit the enemy General with your 8/1 Manaforger for lethal
Lyonar: Rightful Heir
- Move your General 1L 1D
- Summon Sunstone Templar on the central Mana Tile
- Summon Keeper of the Vale on the bottom Mana Tile and copy your Rook
- Move your 7/7 Rook 2D and strike the Abyssal Crawler
- Move your 1/4 Silverguard Squire 1L 1D and strike the Abyssal Juggernaut
- Play Divine Bond on Grandmaster Z’ir
- With your General, strike the now 5/5 Darkspine Elemental
- Summon your 1/1 Rook on the leftmost tile in your General’s row, killing your General
- Play Skywing Glaives on your new General, Grandmaster Z’ir
- Strike the enemy General with your 18/12 Grandmaster Z’ir
- Strike the enemy General with your 3/2 Manaforger for lethal
Abyssian: Malediction
- Move your Saberspine Tiger 1R 1U
- Summon your Repulsor Beast 1R and 1U from your Tiger
- Move the 1/11 Swamp Entangler to the left of your Tiger
- Summon your Abyssal Crawler where the Swamp Entangler used to be
- Use Consuming Rebirth on your Swamp Entangler
- Move your General 1R 1D and your Nightsorrow Assassin 2R
- Strike the 1/11 Swamp Entangler with your General, Tiger and Assassin
- Use Daemonic Lure to move the now 1/3 Swamp Entangler back to it’s original spot
- Cast Grasp of Agony on the 1/2 Swamp Entangler and end your turn for lethal
Vetruvian: Precision Strike
- Move your general 2L
- Summon your Sand Howler 1 tile above your general
- Summon your Flameblood Warlock 1 tile to the right of your general
- With your 8/6 Oserix, blast the 8/2 Dioltas
- Strike the newly spawned 1/10 Tombstone with your general
- Strike the 9/3 Whistling Blade with your now 3/3 Sworn Avenger
- Play Rasha’s Curse and kill the 6/2 Primordial Gazer with your Dervish
- With the path now clear, move Red Synja 2D and strike the enemy general for lethal
Songhai: Rogue’s Gallery
- Move your general in front of your Shield Oracle (1R 1D)
- Strike the 4/2 Fire Spitter with your general
- Move your Shield Oracle 1U
- Move your Heartseeker 2D and strike the 1/1 Syvrel the Exile
- Summon your Lantern Fox to the right of your Shield Oracle
- Inner focus your Lantern Fox and have it strike the 5/2 Rogue Warden
- Inner focus your Lantern Fox, move it 2D and have it strike the general
- Inner focus your Lantern Fox and strike the general again
- Play Eight Gates
- Move your Dagger Kiri 3R 1D
- Summon the 0-cost Jade Monk on the mana tile
- Play both of your Phoenix Fires on the enemy general for lethal
Chapter 5 – Magmar: Mind Game
(this one kinda should probably just make you a bit mad)
1) Play Kinetic Equilibrium one tile above your Four Winds Magus
2) Play an Alcuin Loremaster to gain another copy of Kinetic Equilibrium
3) Play Amplification on your Four Winds Magus
4) Play Egg Morph on the Storm Kage
5) Play an Alcuin Loremaster to gain another copy of Egg Morph
6) Move your 3/1 Vindicator 2L then strike the Kaido Assassin
7) Play your Zen’rui, stealing control of the egg
8) Play Egg Morph on your egg, hatching your Storm Kage
9) Play Kinetic Equilibrium two tiles above your Four Winds Magus, hitting only Purgatos, and receiving a Kage Lightning
10-19) Keep playing Kage Lightning on units, but these must survive:
– Four Winds Magus
– Storm Kage
– At least 1 Manaforger
20+) Hit the enemy General with your Four Winds Magus and General for lethal
Chapter 5 – Vanar: The Locked Library
(this one is a bit bonkers, bear with me)
1) Hailstone prison your own Hearth-Sister
2) Move your General 2U and play your Hearth-Sister above your General
3) Have it swap places with the enemy Manaforger above the Owlbeast Sage
4) Move your 4/2 Manaforger 2L and strike the Owlbeast Sage
5) Move your Frosthorn Rhyno 4L, gaining 1 mana
6) Use Polarity on the 5/1 Owlbeast Sage
7) Summon your Zen’rui to the left of your Hearth-Sister, under the enemy General, and steal the Owlbeast Sage
8) Hailstone Prison your Hearth-Sister again
9) Play your Hearth-Sister to the left of the enemy General, and have it swap with your 1/4 Manaforger
10) Use Aspect of the Fox on any enemy unit
11) Use Polarity on your 1/6 Manaforger, it will become 1/8 and then 8/1
12) Hit the enemy General with your 8/1 Manaforger for lethal
Shorter version for Chapter 5 – Vanar: The Locked Library:
1) Hailstone prison your own Hearth-Sister
2) Move your 4/2 2U and play your Hearth-Sister 1L1U your 4/2
3) Have it swap places with your 7/8 (become 6/8, lose infiltrate)
4) Summon your Zen’rui to the left of your 6/8, control enemy 2/3 at 1R1D from enemy General
5) Hailstone prison the enemy 2/3 1R from enemy General
6) Use Polarity on the your 6/8 to 8/6 and hit the enemy General
Chapter 5 – Lyonar: Rightful Heir
1) Move your General 1L 1D
2) Summon Sunstone Templar on the central Mana Tile
3) Summon Keeper of the Vale on the bottom Mana Tile and copy your Rook
4) Move your 7/7 Rook 2D and strike the Abyssal Crawler
5) Move your 1/4 Silverguard Squire 1L 1D and strike the Abyssal Juggernaut
6) Play Divine Bond on Grandmaster Z’ir
7) With your General, strike the now 5/5 Darkspine Elemental
6) Summon your 1/1 Rook on the leftmost tile in your General’s row, killing your General
8) Play Skywing Glaives on your new General, Grandmaster Z’ir
9) Strike the enemy General with your 18/12 Grandmaster Z’ir
10) Strike the enemy General with your 3/2 Manaforger for lethal
This is outdated now, the challenge was changed.
Chapter 5 – Abyssian: Malediction
1) Move your Saberspine Tiger 1R 1U
2) Summon your Repulsor Beast 1R and 1U from your Tiger
3) Move the 1/11 Swamp Entangler to the left of your Tiger
4) Summon your Abyssal Crawler where the Swamp Entangler used to be
5) Use Consuming Rebirth on your Swamp Entangler
6) Move your General 1R 1D and your Nightsorrow Assassin 2R
7) Strike the 1/11 Swamp Entangler with your General, Tiger and Assassin
8) Use Daemonic Lure to move the now 1/3 Swamp Entangler back to it’s original spot
9) Cast Grasp of Agony on the 1/2 Swamp Entangler and end your turn for lethal
Chapter 5 – Vetruvian: Precision Strike
1) Move your general 2L
2) Summon your Sand Howler 1 tile above your general
3) Summon your Flameblood Warlock 1 tile to the right of your general
4) With your 8/6 Oserix, blast the 8/2 Dioltas
5) Strike the newly spawned 1/10 Tombstone with your general
6) Strike the 9/3 Whistling Blade with your now 3/3 Sworn Avenger
7) Play Rasha’s Curse and kill the 6/2 Primordial Gazer with your Dervish
8) With the path now clear, move Red Synja 2D and strike the enemy general for lethal
VETRUVIAN: TIES THAT BIND
The enemy’s first minion is now 3/4 not 3/3 so the challenge is stuck…
Chapter 5 – Songhai: Rogue’s Gallery
1) Move your general in front of your Shield Oracle (1R 1D)
2) Strike the 4/2 Fire Spitter with your general
3) Move your Shield Oracle 1U
4) Move your Heartseeker 2D and strike the 1/1 Syvrel the Exile
5) Summon your Lantern Fox to the right of your Shield Oracle
6) Inner focus your Lantern Fox and have it strike the 5/2 Rogue Warden
7) Inner focus your Lantern Fox, move it 2D and have it strike the general
8) Inner focus your Lantern Fox and strike the general again
9) Play Eight Gates
10) Move your Dagger Kiri 3R 1D
11) Summon the 0-cost Jade Monk on the mana tile
12) Play both of your Phoenix Fires on the enemy general for lethal
Solutions for Part 4
Songhai : 1) Walk 2R with General
2) Swap Kaido with any Alchemist
3) Backstab Golem to the left
4) Swap mid Golem with swapped left Alchemist
5) Use AOE and reactivate your Kaido
6) Backstab the other golem
7) Reactivate Kaido and use his backstab and General to win
Thanks a lot! This guide help to spare headache – some solo challenges are really really hard =]
Thanks for the guide, I was struggling to figure out the Lyonar stone skipping! 🙂