Dwarven Realms – Quick Guide to Crafting

Crafting Guide

By Zeith.

First, grab the 20% chance to epic craft items from the elven harp. It’s in the bottom row.

There are two types of crafting:

  • White Crafting.
  • Yellow Crafting.

White crafting is when you farm white items and imbue them with 3 stats to make them yellow items. Yellow crafting is when you alter a yellow item. This should only be done with items from Cata-1 because it costs so many resources.

Items can roll a normal roll, a double roll, and a quad roll for each stat. The epic craft mod is misleading; it says “doubles,” but it’s only 50%. For example, with crit damage, a normal roll would be 50, a double 75, and a quad 100.

Double rolls occur naturally; we don’t know how rare they are. The epic craft has a 20% chance, so for a quad roll to happen, you have to hit both of them at the same time, which is extremely rare.

Altering an item gives you a chance to double and quad roll each time it’s done. So if you have a low roll on a stat you really need, you can alter to a dump stat, then alter back. This is very resource-intensive and has a high chance to either make a god item or brick it.

Normal crafting is done by grabbing a ton of white items and imbuing them with 3 stats, hoping you get 2-3 good stats and maybe a double or quad roll on them. This is very cheap and can be done on many items without costing many resources. This is how new players should craft, until rupture 120+ or a catacomb run.

Catacomb 1 runs: When you finish a Catacomb 1 run, check all the items’ stats before altering to make sure that the item has a chance to be an upgrade to your existing gear. If it doesn’t, disenchant it. This costs a fair bit of gold and can be a big burden early on.

The reason Catacomb 1 runs are so good is that they drop items from 15 ruptures higher than your max, which means more stats and more power.

Volodymyr Azimoff
About Volodymyr Azimoff 7966 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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